The Challenges of Designing a Modern Skill, Part 3
Okay, Wendy’s or Walgreens or whoever, I don’t care who you are, you’re listening to the rest.
Introduction to Part 3
Welcome back one last time to “The Challenges of Designing a Modern Skill,” a series where we discuss all aspects of skill design and development. In Part 1, we talked about OSRS’s history with skills, and started the lengthy conversation on Skill Design Philosophy, including the concepts of Core, Expansion, and Integration. This latter topic consumed the entirety of Part 2 as well, which covered Rewards and Motivations, Progression, Buyables, as well as Unconstructive Arguments. Which brings us to today, the final part of our discussion. In this Part 3, we’ll finish up Section 3 – Skill Design Philosophy, then move on to chat about the design and blog process. One last time, this discussion was intended to be a single post, but its length outgrew the post character limit twice. Therefore, it may be important to look at the previous two parts for clarity and context with certain terms. The final product, in its purest, aesthetic, and unbroken form, can be found here.
3-C – Skill Design Philosophy, Continued
3-12 - Balancing
What follows from the discussion about XP and costs, of course, is balancing: the bane of every developer. A company like Riot knows better than anyone that having too many factors to account for makes good balance impossible. Balancing new ideas appropriately is extremely challenging and requires a great respect for current content as discussed in Section 3-5 – Integration. Thankfully, in OSRS we only have three major balancing factors: Profit, XP Rate, and Intensity, and two minor factors: Risk and Leniency. These metrics must amount to some sense of balance (besides Leniency, which as we’ll see is the definition of anti-balance) in order for a piece of content to feel like it’s not breaking the system or rendering all your previous efforts meaningless. It’s also worthy to note that there is usually a skill-specific limit to the numerical values of these metrics. For example, Runecrafting will never receive a training method that grants 200k xp/hr, while for Construction that’s easily on the lower end of the scale. A basic model works better than words to describe these factors, and therefore, being the phenomenal artist that I am, I have constructed one, which I’ve dubbed “The Guthix Scale.” But I’ll be cruel and use words anyway.
Profit: how much you gain from a task, or how much you lose. Gain or loss can include resources, cosmetics, specialized currencies, good old gold pieces, or anything on that line.
XP Rate: how fast you gain XP.
Intensity: how much effort (click intensity), attention (reaction intensity), and thought (planning intensity) you need to put into the activity to perform it well.
Risk: how likely is the loss of your revenue and/or resource investment into the activity. Note that one must be careful with risk, as players are very good at abusing systems intended to encourage higher risk levels to minimize how much they’re actually risking.
Leniency: a measure for how imbalanced a piece of content can be before the public and/or Jagex nerfs it. Leniency serves as a simple modulator to help comprehend when the model breaks or bends in unnatural ways, and is usually determined by how enjoyable and abusable an activity is, such that players don’t want to cause an outrage over it. For example, Slayer has a high level of Leniency; people don’t mind that some Slayer tasks grant amazing XP Rates, great Profits, have middling Intensity, and low Risk. On the other hand, Runecrafting has low levels of Leniency; despite low Risk, many Runecrafting activities demand high Intensity for poor XP Rates and middling Profits.
In the end, don’t worry about applying specific numbers during the conceptual phase of your skill design. However, when describing an activity to your reader, it’s always useful if you give approximations, such as “high intensity” or “low risk,” so that they get an idea of the activity’s design goals as well as to guide the actual development of that activity. Don’t comment on the activity’s Leniency though, as that would be pretty pretentious and isn’t for you to determine anyway.
3-13 - Skill Bloat
What do the arts of weaving, tanning, sowing, spinning, pottery, glassmaking, jewellery, engraving, carving, chiselling, carpentry, and even painting have in common? In real life, there’s only so much crossover between these arts, but in Runescape they’re all simply Crafting. The distinction between what deserves to be its own skill or instead tagged along to a current skill is often arbitrary; this is the great challenge of skill bloat. The fundamental question for many skill concepts is: does this skill have enough depth to stand on its own? The developers of 2006 felt that there was sufficient depth in Construction to make it something separate from Crafting, even if the latter could have covered the former. While there’s often no clean cut between these skills (why does making birdhouses use Crafting instead of Construction?), it is easy to see that Construction has found its own solid niche that would’ve been much too big to act as yet another Expansion of Crafting. On the other hand, a skill with extremely limited scope and value perhaps should be thrown under the umbrella of a larger skill. Take Firemaking: it’s often asked why it deserves to be its own skill given how limited its uses are. This is one of those ideas that probably should have just been thrown under Crafting or even Woodcutting. But again, the developers who made early Runescape did not battle with the same ideas as the modern player; they simply felt like Firemaking was a good idea for a skill. Similarly, the number of topics that the Magic skill covers is so often broken down in other games, like Morrowind’s separation between Illusion, Conjuration, Alteration, Destruction, Mysticism, Restoration, Enchant, Alchemy (closer to Herblore), and Unarmored (closer to Strength and Defense). Why does Runescape not break Magic into more skills? The answer is simple: Magic was created with a much more limited scope in Runescape, and there has not been enough content in any specific magical category to justify another skill being born. But perhaps your skill concept seeks to address this; maybe your Enchantment skill takes the enchanting aspects of Magic away, expands the idea to include current imbues and newer content, and fully fleshes the idea out such that the Magic skill alone cannot contain it. Somewhat ironically, Magic used to be separated into Good and Evil Magic skills in Runescape Classic, but that is another topic. So instead of arguments about what could be thrown under another skill’s umbrella, perhaps we should be asking: is there enough substance to this skill concept for it to stand on its own, outside of its current skill categorization? Of course, this leads to a whole other debate about how much content is enough for a skill idea to deserve individuality, but that would get too deep into specifics and is outside the scope of this discussion.
3-14 - Skill Endgame
Runescape has always been a sandbox MMO, but the original Runescape experience was built more or less with a specific endgame in mind: killing players and monsters. Take the Runescape Classic of 2001: you had all your regular combat skills, but even every other skill had an endgame whose goal was helping combat out. Fishing, Firemaking, and Cooking would provide necessary healing. Smithing and Crafting, along with their associated Gathering skill partners, served to gear you up. Combat was the simple endgame and most mechanics existed to serve that end. However, since those first days, the changing endgame goals of players have promoted a vast expansion of the endgame goals of new content. For example, hitting a 99 in any non-combat skill is an endgame goal in itself for many players, completely separate from that skill’s combat relationship (if any). These goals have increased to aspects like cosmetic collections, pets, maxed stats, all quests completed, all diaries completed, all music tracks unlocked, a wealthy bank, the collection log, boss killcounts, and more. Whereas skills used to have a distinct part of a system that ultimately served combat, we now have a vast variety of endgame goals that a skill can be directed towards. You can even see a growth in this perspective as new skills were released up to 2007: Thieving mainly nets you valuable (or once valuable) items which have extremely flexible uses, and Construction has a strong emphasis on cosmetics for your POH. So when designing your new skill, contemplate what the endgame of your skill looks like. For example, if you are proposing a Gathering skill, what is the Production skill tie-in, and what is the endgame goal of that Production skill? Maybe your new skill Spelunking has an endgame in gathering rare collectibles that can be shown off in your POH. Maybe your new skill Necromancy functions like a Support skill, giving you followers that help speed along resource gathering, and letting you move faster to the endgame goal of the respective Production skill. Whatever it is, a proper, clear, and unified view of an endgame goal helps a skill feel like it serves a distinct and valuable purpose. Note that this could mean that you require multiple skills to be released simultaneously for each to feed into each other and form an appropriate endgame. In that case, go for it – don’t make it a repeat of RS3’s Divination, a Gathering skill left hanging without the appropriate Production skill partner of Invention for over 2 years. A good example of a skill with a direct endgame is… most of them. Combat is a well-accepted endgame, and traditionally, most skills are intended to lend a hand in combat whether by supplies or gear. A skill with a poor endgame would be Hunter: Hunter is so scattered in its ultimate endgame goals, trying to touch on small aspects of everything like combat gear, weight reduction, production, niche skilling tools, and food. There’s a very poor sense of identity to Hunter’s endgame, and it doesn’t help that very few of these rewards are actually viable or interesting in the current day. Similarly, while Slayer has a strong endgame goal it is terrible in its methodology, overshadowing other Production skills in their explicit purpose. A better design for Slayer’s endgame would have been to treat it as a secondary Gathering skill, to work almost like a catalyst for other Gathering-Production skill relationships. In this mindset, Slayer is where you gather valuable monster drops, combine it with traditional Gathering resources like ores from Mining, then use a Production skill like Smithing to meld them into the powerful gear that is present today. This would have kept other Gathering and Production skills at the forefront of their specialities, in contrast to today’s situation where Slayer will give fully assembled gear that’s better than anything you could receive from the appropriate skills (barring a few items that need a Production skill to piece together).
3-15 - Alternate Goals
From a game design perspective, skills are so far reaching that it can be tempting to use them to shift major game mechanics to a more favourable position. Construction is an example of this idea in action: Construction was very intentionally designed to be a massive gold sink to help a hyperinflating economy. Everything about it takes gold out of the game, whether through using a sawmill, buying expensive supplies from stores, adding rooms, or a shameless piece of furniture costing 100m that is skinned as, well, 100m on a shameless piece of furniture. If you’re clever about it, skills are a legitimately good opportunity for such change. Sure, the gold sink is definitely a controversial feature of Construction, but for the most part it’s organic and makes sense; fancy houses and fancy cosmetics are justifiably expensive. It is notable that the controversy over Construction’s gold sink mechanism is probably levied more against the cost of training, rather than the cost of all its wonderful aesthetics. Perhaps that should have been better accounted for in its design phase, but now it is quite set in stone. To emphasize that previous point: making large scale changes to the game through a new skill can work, but it must feel organic and secondary to the skill’s main purpose. Some people really disliked Warding because they felt it tried too hard to fix real, underlying game issues with mechanics that didn’t thematically fit or were overshadowing the skill’s Core. While this may or may not be true, if your new skill can improve the game’s integrity without sacrificing its own identity, you could avoid this argument entirely. If your skill Regency has a Core of managing global politics, but also happens to serve as a resource sink to help your failing citizens, then you’ve created a strong Core design while simultaneously improving the profitability of Gathering skills.
3-16 - The Combat No-Touch Rule
So, let’s take a moment to examine the great benefits and rationale of RS2’s Evolution of Combat: This space has been reserved for unintelligible squabbling. With that over, it’s obvious that the OSRS playerbase is not a big fan of making major changes to the combat system. If there’s anything that defines the OSRS experience, it has to be the janky and abusable combat system that we love. So, in the past 7 years of OSRS, how many times have you heard someone pitch a new combat skill? Practically no one ever has; a new combat skill, no matter how miniscule, would feel obtrusive to most players, and likely would not even receive 25% of votes in a poll. This goes right back to Section 3-5 – Integration, and the importance of preserving the fundamentals of OSRS’s design. I know that my intention with this discussion was to be as definitive about skill design as possible, and in that spirit I should be delving into the design philosophy specifically behind combat skills, but I simply don’t see the benefit of me trying, and the conversation really doesn’t interest me that much. It goes without saying that as expansive as this discussion is, it does not cover every facet of skill design, which is a limitation both of my capabilities and desire to do so.
3-17 - Aesthetics
I don’t do aesthetics well. I like them, I want them, but I do not understand them; there are others much better equipped to discuss this topic than I. Nonetheless, here we go. Since the dawn of OSRS, debates over art style and aesthetics have raged across Gielinor. After all, the OSRS Team is filled with modern day artists while OSRS is an ancient game. What were they supposed to do? Keep making dated graphics? Make content with a modernized and easily digestible style? Something in-between? While many players shouted for more dated graphics, they were approached by an interesting predicament: which dated graphics did they want? We had a great selection present right from the start of OSRS: 2002, 2003, 2004, 2005, 2006, and 2007. People hungry for nostalgia chose the era that they grew up in, leading to frequent requests for older models like the dragon or imp, most of which were denied by Jagex (except the old Mining rock models). But which era was OSRS supposed to follow? Jagex elected to carve their own path, but not without heavy criticism especially closer to OSRS’s conception. However, they adapted to player requests and have since gone back and fixed many of the blatant early offenders (like the Kingdom of Kourend) and adopted a more consistent flavour, one that generally respects the art style of 2007. Even though it doesn’t always hit the mark, one has to appreciate the OSRS artists for making their best attempt and listening to feedback, and here’s to hoping that their art style examination mentioned in June 2020’s Gazette bears fruit. But what exactly is the old school art style? There are simple systems by which most players judge it in OSRS, usually by asking questions like, “Would you believe if this existed in 2007?” More informed artists will start pointing out distinct features that permeated most content from back in the day, such as low quality textures, low poly models, low FPS animations, a “low fantasy” or grounded profile that appeals somewhat to realism, reducing cartoonish exaggerations, and keeping within the lore. Compiled with this, music and sound design help that art style come to life; it can be very hard on immersion when these don’t fit. An AGS would sound jarring if its special attack sounded like a weak dagger stab, and having to endure Country Jig while roaming Hosidius suddenly sweeps you off into a different universe. But coming back to skill design, the art, models, and sound design tend to be some of the last features, mostly because the design phase doesn’t demand such a complete picture of a skill. However, simple concept art and models can vastly improve how a skill concept is communicated and comfort players who are concerned about maintaining that “old school feel.” This will be touched on again later in this discussion under Section 5-2 – Presentation and Beta Testing.
3-18 - Afterword
Now we’ve set down the modern standards for a new skill, but the statements that started this section bear repeating: the formula we’ve established does not automatically make a good or interesting skill, as hard as we might have tried. Once again, harken back to the First Great Irony: that we are trying to inject the modern interpretation of what defines a skill upon a game that was not necessarily built to contain it. Therefore, one could just as easily deny each of the components described above, as popular or unpopular as the act might be, and their opinion could be equally valid and all this effort meaningless. Don’t take these guidelines with such stringency as to disregard all other views.
5-0 - The OSRS Team and the Design Process
If you’ve followed me all the way here, you’re likely A) exhausted and fed up of any conversation concerning new skills, or B) excited, because you’ve just struck an incredible skill idea (or perhaps one that’s always hung around your head) that happens to tick off all the above checkboxes. But unfortunately for you B types, it’s about to get pretty grim, because we’re going to go through every aspect of skill design that’s exterior to the game itself. We’ll be touching on larger topics like democracy, presentation, player mindsets, effort, and resource consumption. It’ll induce a fantastic bout of depression, so don’t get left behind.
5-1 - Designing a Skill
Thus far, Jagex has offered three potential skills to OSRS, each of which has been denied. This gives us the advantage of understanding how the skill design process works behind the scenes and lets us examine some of the issues Jagex has faced with presenting a skill to the players. The first problem is the “one strike and you’re out” phenomenon. Simply put, players don’t like applying much effort into reading and learning. They’ll look at a developer blog highlighting a new skill idea, and if you’re lucky they’ll even read the whole thing, but how about the second developer blog? The third? Fourth? Even I find it hard to get that far. In general, people don’t like long detail-heavy essays or blogs, which is why I can invoke the ancient proverb “Ban Emily” into this post and it’ll go (almost) completely unnoticed. No matter how many improvements you make between developer blogs, you will quickly lose players with each new iteration. Similarly, developer blogs don’t have the time to talk about skill design philosophy or meta-analyse their ideas – players would get lost far too fast. This is the Second Great Irony of skill design: the more iterations you have of a lengthy idea, the less players will keep up with you. This was particularly prominent with Warding: Battle Wards were offered in an early developer blog but were quickly cut when Jagex realized how bad the idea was. Yet people would still cite Battle Wards as the reason they voted against Warding, despite the idea having been dropped several blogs before. Similarly, people would often comment that they hated that Warding was being polled multiple times; it felt to them like Jagex was trying to brute-force it into the game. But Warding was only ever polled once, and only after the fourth developer blog - the confusion was drawn from how many times the skill was reiterated and from the length of the public design process. Sure, there are people for whom this runs the opposite way; they keep a close eye on updates and judge a piece of content on the merits of the latest iteration, but this is much less common. You could argue that one should simply disregard the ignorant people as blind comments don't contribute to the overall discussion, but you should remember that these players are also the ones voting for the respective piece of content. You could also suggest re-educating them, which is exactly what Jagex attempts with each developer blog, and still people won’t get the memo. And when it comes to the players themselves, can the playerbase really be relied on to re-educate itself? Overall, the Second Great irony really hurts the development process and is practically an unavoidable issue. What’s the alternative? To remove the developer-player interface that leads to valuable reiterations, or does you simply have to get the skill perfect in the first developer blog? It’s not an optimal idea, but it could help: have a small team of “delegates” – larger names that players can trust, or player influencers – come in to review a new, unannounced skill idea under NDA. If they like it, chances are that other players will too. If they don’t, reiterate or toss out the skill before it’s public. That way, you’ve had a board of experienced players who are willing to share their opinions to the public helping to determine the meat and potatoes of the skill before it is introduced to the casual eye. Now, a more polished and well-accepted product can be presented on the first run of selling a skill to the public, resulting in less reiterations being required, and demanding less effort from the average player to be fully informed over the skill’s final design.
5-2 - Presentation and Beta Testing
So you’ve got a great idea, but how are you going to sell it to the public? Looking at how the OSRS Team has handled it throughout the years, there’s a very obvious learning curve occurring. Artisan had almost nothing but text blogs being thrown to the players, Sailing started introducing some concept art and even a trailer with terrible audio recording, and Warding had concept art, in game models, gifs, and a much fancier trailer with in-game animations. A picture or video is worth a thousand words, and often the only words that players will take out of a developer blog. You might say that presentation is everything, and that would be more true in OSRS than most games. Most activities in OSRS are extremely basic, involve minimal thought, and are incredibly grindy. Take Fishing: you click every 20 seconds on a fishing spot that is randomly placed along a section of water, get rid of your fish, then keep clicking those fishing spots. Boiling it down further, you click several arbitrary parts of your computer screen every 20 seconds. It’s hardly considered engaging, so why do some people enjoy it? Simply put: presentation. You’re given a peaceful riverside environment to chill in, you’re collecting a bunch of pixels shaped like fish, and a number tracking your xp keeps ticking up and telling you that it matters. Now imagine coming to the players with a radical new skill idea: Mining. You describe that Mining is where you gather ores that will feed into Smithing and help create gear for players to use. The audience ponders momentarily, but they’re not quite sure it feels right and ask for a demonstration. You show them some gameplay, but your development resources were thin and instead of rocks, you put trees as placeholders. Instead of ores in your inventory, you put logs as placeholders. Instead of a pickaxe, your character is swinging a woodcutting axe as a placeholder. Sure, the mechanics might act like mining instead of woodcutting, but how well is the skill going to sell if you haven’t presented it correctly or respected it contextually? Again, presentation is everything. Players need to be able to see the task they are to perform, see the tools they’ll use, and see the expected outcomes; otherwise, whatever you’re trying to sell will feel bland and unoriginal. And this leads to the next level of skill presentation that has yet to be employed: Beta Worlds. Part of getting the feel of an activity is not just watching, it but acting it out as well - you’ll never understand the thrill of skydiving unless you’ve actually been skydiving. Beta Worlds are that chance for players to act out a concept without risking the real game’s health. A successful Beta can inspire confidence in players that the skill has a solid Core and interesting Expansions, while a failed Beta will make them glad that they got to try it and be fully informed before putting the skill to a poll (although that might be a little too optimistic for rage culture). Unfortunately, Betas are not without major disadvantages, the most prominent of which we shall investigate next.
5-3 - Development Effort
If you thought that the previous section on Skill Design Philosophy was lengthy and exhausting, imagine having to know all that information and then put it into practice.Mentally designing a skill in your head can be fun, but putting all that down on paper and making it actually work together, feel fully fleshed out, and following all the modern standards that players expect is extremely heavy work, especially when it’s not guaranteed to pay off in the polls like Quest or Slayer content. That’s not even taking into account the potentially immense cost of developing a new skill should it pass a poll. Whenever people complain that Jagex is wasting their resources trying to make that specific skill work, Jagex has been very explicit about the costs to pull together a design blog being pretty minimal. Looking at the previous blogs, Jagex is probably telling the truth. It’s all just a bunch of words, a couple art sketches, and maybe a basic in-game model or gif. Not to downplay the time it takes to write well, design good models, or generate concept art, but it’s nothing like the scale of resources that some players make it out to be. Of course, if a Beta was attempted as suggested last section, this conversation would take a completely new turn, and the level of risk to invested resources would exponentially increase. But this conversation calls to mind an important question: how much effort and resources do skills require to feel complete? Once upon a time, you could release a skill which was more or less unfinished. Take Slayer: it was released in 2005 with a pretty barebones structure. The fundamentals were all there, but the endgame was essentially a couple cool best-in-slot weapons and that was it. Since then, OSRS has updated the skill to include a huge Reward Shop system, feature 50% more monsters to slay, and to become an extremely competitive money-maker. Skills naturally undergo development over time, but it so often comes up during the designing of an OSRS skill that it "doesn't have enough to justify its existence." This was touched on deeply in Section 3-13 – Skill Bloat, but deserves reiterating here. While people recognize that skills continually evolve, the modern standard expects a new skill, upon release, to be fully preassembled before purchase. Whereas once you could get away with releasing just a skill's Core and working on Expansions down the line, that is no longer the case. But perhaps a skill might stand a better chance now than it did last year, given that the OSRS Team has doubled in number since that time. However, judging from the skill design phases that have previously been attempted (as we’ve yet to see a skill development phase), the heaviest cost has been paid in developer mentality and motivational loss. When a developer is passionate about an idea, they spend their every waking hour pouring their mind into how that idea is going to function,especially while they’re not at work. And then they’re obligated to take player feedback and adapt their ideas, sometimes starting from scratch, particularly over something as controversial as a skill. Even if they have tough enough skin to take the heavy criticism that comes with skill design, having to write and rewrite repeatedly over the same idea to make it “perfect” is mentally exhausting. Eventually, their motivation drains as their labour bears little fruit with the audience, and they simply want to push it to the poll and be done with it. Even once all their cards are down, there’s still no guarantee that their efforts will be rewarded, even less so when it comes to skills. With such a high mental cost with a low rate of success, you have to ask, “Was it worth it?” And that’s why new skill proposals are far and few between. A new skill used to be exciting for the development team in the actual days of 2007, as they had the developmental freedom to do whatever they wanted, but in the modern day that is not so much the case.
5-4 - The Problems of Democracy
Ever since the conceptualization of democracy in the real world, people have been very aware of its disadvantages. And while I don’t have the talent, knowledge, or time to discuss every one of these factors, there are a few that are very relevant when it comes to the OSRS Team and the polling process. But first we should recognize the OSRS Team’s relationship with the players. More and more, the Team acts like a government to its citizens, the players, and although this situation was intentionally instated with OSRS’s release, it’s even more prominent now. The Team decides the type of content that gets to go into a poll, and the players get their input over whether that particular piece makes it in. Similarly, players make suggestions to the Team that, in many cases, the Team hadn’t thought of themselves. This synergy is phenomenal and almost unheard of among video games, but the polling system changes the mechanics of this relationship. Polls were introduced to the burned and scarred population of players at OSRS’s release in 2013. Many of these players had just freshly come off RS2 after a series of disastrous updates or had quit long before from other controversies. The Squeal of Fortune, the Evolution of Combat, even the original Wilderness Removal had forced numerous players out and murdered their trust in Jagex. To try and get players to recommit to Runescape, Jagex offered OSRS a polling system by which the players would determine what went into the game, where the players got to hold all the cards. They also asked the players what threshold should be required for polled items to pass, and among the odd 50% or 55% being shouted out, the vast majority of players wanted 70%, 75%, 80%, or even 85%. There was a massive population in favour of a conservative game that would mostly remain untouched, and therefore kept pure from the corruption RS2 had previously endured. Right from the start, players started noticing holes in this system. After all, the OSRS Team was still the sole decider of what would actually be polled in the first place. Long-requested changes took forever to be polled (if ever polled at all) if the OSRS Team didn’t want to deal with that particular problem or didn’t like that idea. Similarly, the Team essentially had desk jobs with a noose kept around their neck – they could perform almost nothing without the players, their slave masters, seeing, criticizing, and tearing out every inch of developmental or visionary freedom they had. Ever hear about the controversy of Erin the duck? Take a look at the wiki or do a search through the subreddit history. It’s pretty fantastic, and a good window into the minds of the early OSRS playerbase. But as the years have gone on, the perspective of the players has shifted. There is now a much healthier and more trusting relationship between them and the Team, much more flexibility in what the players allow the Team to handle, and a much greater tolerance and even love of change. But the challenges of democracy haven’t just fallen away. Everyone having the right to vote is a fundamental tenet of the democratic system, but unfortunately that also means that everyone has the right to vote. For OSRS, that means that every member, whether it’s their first day in game, their ten thousandth hour played, those who have no idea about what the poll’s about, those who haven’t read a single quest (the worst group), those who RWT and bot, those who scam and lure, and every professional armchair developer like myself get to vote. In short, no one will ever be perfectly informed on every aspect of the game, or at least know when to skip when they should. Similarly, people will almost never vote in favour of making their game harder, even at the cost of game integrity, or at least not enough people would vote in such a fashion to reach a 75% majority. These issues are well recognized. The adoption of the controversial “integrity updates” was Jagex’s solution to these problems. In this way, Jagex has become even more like a government to the players. The average citizen of a democratic country cannot and will not make major decisions that favour everyone around themselves if it comes at a personal cost. Rather, that’s one of the major roles of a government: to make decisions for changes for the common good that an individual can’t or won’t make on their own. No one’s going to willingly hand over cash to help repave a road on the opposite side of the city – that’s why taxes are a necessary evil. It’s easy to see that the players don’t always know what’s best for their game and sometimes need to rely on that parent to decide for them, even if it results in some personal loss. But players still generally like the polls, and Jagex still appears to respect them for the most part. Being the government of the game, Jagex could very well choose to ignore them, but would risk the loss of their citizens to other lands. And there are some very strong reasons to keep them: the players still like having at least one hand on the wheel when it comes to new content or ideas. Also, it acts as a nice veto card should Jagex try to push RS3’s abusive tactics on OSRS and therefore prevent such potential damage. But now we come to the topic of today: the introduction of a new skill. Essentially, a new skill must pass a poll in order to enter the game. While it’s easy to say, “If a skill idea is good enough, it’ll pass the threshold,” that’s not entirely true. The only skill that could really pass the 75% mark is not necessarily a well-designed skill, but rather a crowd-pleasing skill. While the two aren’t mutually exclusive, the latter is far easier to make than the former. Take Dungeoneering: if you were to poll it today as an exact replica of RS2’s version, it would likely be the highest scoring skill yet, perhaps even passing, despite every criticism that’s been previously emphasized describing why it has no respect for the current definition of “skill.” Furthermore, a crowd-pleasing skill can easily fall prey to deindividualization of vision and result in a bland “studio skill” (in the same vein as a “studio film”), one that feels manufactured by a board of soulless machines rather than a director’s unique creation. This draws straight back to the afore-mentioned issues with democracy: that people A) don’t always understand what they’re voting for or against, and B) people will never vote for something that makes their game tougher or results in no benefit to oneself. Again, these were not issues in the old days of RS2, but are the problems we face with our modern standards and decision making systems. The reality that must be faced is that the polling system is not an engine of creation nor is it a means of constructive feedback – it’s a system of judgement, binary and oversimplified in its methodology. It’s easy to interact with and requires no more than 10 seconds of a player’s time, a mere mindless moment, to decide the fate of an idea made by an individual or team, regardless of their deep or shallow knowledge of game mechanics, strong or weak vision of design philosophy, great or terrible understanding of the game’s history, and their awareness of blindness towards the modern community. It’s a system which disproportionately boils down the quality of discussion that is necessitated by a skill, which gives it the same significance as the question “Should we allow players to recolour the Rocky pet by feeding it berries?” with the only available answers being a dualistic “This idea is perfect and should be implemented exactly as outlined” or “This idea is terrible and should never be spoken of again.” So what do you do? Let Jagex throw in whatever they want? Reduce the threshold, or reduce it just for skills? Make a poll that lists a bunch of skills and forces the players to choose one of them to enter the game? Simply poll the question, “Should we have a new skill?” then let Jagex decide what it is? Put more options on the scale of “yes” to “no” and weigh each appropriately? All these options sound distasteful because there are obvious weaknesses to each. But that is the Third Great Irony we face: an immense desire for a new skill, but no realistic means to ever get one.
6-0 - Conclusion
I can only imagine that if you’ve truly read everything up to this point, it’s taken you through quite the rollercoaster. We’ve walked through the history of OSRS skill attempts, unconstructive arguments, various aspects of modern skill design philosophy, and the OSRS Team and skill design process. When you take it all together, it’s easy to get overwhelmed by all the thought that needs to go into a modern skill and all the issues that might prevent its success. Complexity, naming conventions, categorizations, integration, rewards and motivations, bankstanding and buyables, the difficulties of skill bloat, balancing, and skill endgames, aesthetics, the design process, public presentation, development effort, democracy and polling - these are the challenges of designing and introducing modern skills. To have to cope with it all is draining and maybe even impossible, and therefore it begs the question: is trying to get a new skill even worth it? Maybe. Thanks for reading. Tl;dr: Designing a modern skill requires acknowledging the vast history of Runescape, understanding why players make certain criticisms and what exactly they’re saying in terms of game mechanics, before finally developing solutions. Only then can you subject your ideas to a polling system that is built to oversimplify them.
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Forex Signals Reddit: top providers review (part 1)
Forex Signals - TOP Best Services. Checked!
To invest in the financial markets, we must acquire good tools that help us carry out our operations in the best possible way. In this sense, we always talk about the importance of brokers, however, signal systems must also be taken into account. The platforms that offer signals to invest in forex provide us with alerts that will help us in a significant way to be able to carry out successful operations. For this reason, we are going to tell you about the importance of these alerts in relation to the trading we carry out, because, without a doubt, this type of system will provide us with very good information to invest at the right time and in the best assets in the different markets. financial Within this context, we will focus on Forex signals, since it is the most important market in the world, since in it, multiple transactions are carried out on a daily basis, hence the importance of having an alert system that offers us all the necessary data to invest in currencies. Also, as we all already know, cryptocurrencies have become a very popular alternative to investing in traditional currencies. Therefore, some trading services/tools have emerged that help us to carry out successful operations in this particular market. In the following points, we will detail everything you need to know to start operating in the financial markets using trading signals: what are signals, how do they work, because they are a very powerful help, etc. Let's go there!
What are Forex Trading Signals?
https://preview.redd.it/vjdnt1qrpny51.jpg?width=640&format=pjpg&auto=webp&s=bc541fc996701e5b4dd940abed610b59456a5625 Before explaining the importance of Forex signals, let's start by making a small note so that we know what exactly these alerts are. Thus, we will know that the signals on the currency market are received by traders to know all the information that concerns Forex, both for assets and for the market itself. These alerts allow us to know the movements that occur in the Forex market and the changes that occur in the different currency pairs. But the great advantage that this type of system gives us is that they provide us with the necessary information, to know when is the right time to carry out our investments.
In other words, through these signals, we will know the opportunities that are presented in the market and we will be able to carry out operations that can become quite profitable.
Profitability is precisely another of the fundamental aspects that must be taken into account when we talk about Forex signals since the vast majority of these alerts offer fairly reliable data on assets. Similarly, these signals can also provide us with recommendations or advice to make our operations more successful.
»Purpose: predict movements to carry out Profitable Operations
In short, Forex signal systems aim to predict the behavior that the different assets that are in the market will present and this is achieved thanks to new technologies, the creation of specialized software, and of course, the work of financial experts. In addition, it must also be borne in mind that the reliability of these alerts largely lies in the fact that they are prepared by financial professionals. So they turn out to be a perfect tool so that our investments can bring us a greater number of benefits.
The best signal services today
We are going to tell you about the 3 main alert system services that we currently have on the market. There are many more, but I can assure these are not scams and are reliable. Of course, not 100% of trades will be a winner, so please make sure you apply proper money management and risk management system.
1. 1000pipbuilder (top choice)
Fast track your success and follow the high-performance Forex signals from 1000pip Builder. These Forex signals are rated 5 stars on Investing.com, so you can follow every signal with confidence. All signals are sent by a professional trader with over 10 years investment experience. This is a unique opportunity to see with your own eyes how a professional Forex trader trades the markets. The 1000pip Builder Membership is ordinarily a signal service for Forex trading. You will get all the facts you need to successfully comply with the trading signals, set your stop loss and take earnings as well as additional techniques and techniques! You will get easy to use trading indicators for Forex Trades, including your entry, stop loss and take profit. Overall, the earnings target per months is 350 Pips, depending on your funding this can be a high profit per month! (In fact, there is by no means a guarantee, but the past months had been all between 600 – 1000 Pips). >>>Know more about 1000pipbuilder Your 1000pip builder membership gives you all in hand you want to start trading Forex with success. Read the directions and wait for the first signals. You can trade them inside your demo account first, so you can take a look at the performance before you make investments real money! Features:
Forex signals sent by email and SMS
Entry price, take profit and stop loss provided
Suitable for all time zones (signals sent over 24 hours)
Digital Derivatives Markets (DDMarkets) have been providing trade alert offerings since May 2014 - fully documenting their change ideas in an open and transparent manner. September 2020 performance report for DD Markets. Their manner is simple: carry out extensive research, share their evaluation and then deliver a trading sign when triggered. Once issued, daily updates on the trade are despatched to members via email. It's essential to note that DDMarkets do not tolerate floating in an open drawdown in an effort to earnings at any cost - a common method used by less professional providers to 'fudge' performance statistics. Verified Statistics: Not independently verified. Price: plans from $74.40 per month. Year Founded: 2014 Suitable for Beginners: Yes, (includes handy to follow trade analysis) VISIT -------
If you are looking or a forex signal service with a reliable (and profitable) music record you can't go previous Joel Kruger and the team at JKonFX. Trading performance file for JKonFX. Joel has delivered a reputable +59.18% journal performance for 2016, imparting real-time technical and fundamental insights, in an extremely obvious manner, to their 30,000+ subscriber base. Considered a low-frequency trader, alerts are only a small phase of the overall JKonFX subscription. If you're searching for hundreds of signals, you may want to consider other options. Verified Statistics: Not independently verified. Price: plans from $30 per month. Year Founded: 2014 Suitable for Beginners: Yes, (includes convenient to follow videos updates). VISIT
The importance of signals to invest in Forex
Once we have known what Forex signals are, we must comment on the importance of these alerts in relation to our operations. As we have already told you in the previous paragraph, having a system of signals to be able to invest is quite advantageous, since, through these alerts, we will obtain quality information so that our operations end up being a true success.
»Use of signals for beginners and experts
In this sense, we have to say that one of the main advantages of Forex signals is that they can be used by both beginners and trading professionals. As many as others can benefit from using a trading signal system because the more information and resources we have in our hands. The greater probability of success we will have. Let's see how beginners and experts can take advantage of alerts:
Beginners: for inexperienced these alerts become even more important since they will thus have an additional tool that will guide them to carry out all operations in the Forex market.
Professionals: In the same way, professionals are also recommended to make use of these alerts, so they have adequate information to continue bringing their investments to fruition.
Now that we know that both beginners and experts can use forex signals to invest, let's see what other advantages they have.
When we dedicate ourselves to working in the financial world, none of us can spend 24 hours in front of the computer waiting to perform the perfect operation, it is impossible. That is why Forex signals are important, because, in order to carry out our investments, all we will have to do is wait for those signals to arrive, be attentive to all the alerts we receive, and thus, operate at the right time according to the opportunities that have arisen. It is fantastic to have a tool like this one that makes our work easier in this regard.
»Carry out profitable Forex operations
These signals are also important, because the vast majority of them are usually quite profitable, for this reason, we must get an alert system that provides us with accurate information so that our operations can bring us great benefits. But in addition, these Forex signals have an added value and that is that they are very easy to understand, therefore, we will have a very useful tool at hand that will not be complicated and will end up being a very beneficial weapon for us.
»Decision support analysis
A system of currency market signals is also very important because it will help us to make our subsequent decisions. We cannot forget that, to carry out any type of operation in this market, previously, we must meditate well and know the exact moment when we will know that our investments are going to bring us profits . Therefore, all the information provided by these alerts will be a fantastic basis for future operations that we are going to carry out.
»Trading Signals made by professionals
Finally, we have to recall the idea that these signals are made by the best professionals. Financial experts who know perfectly how to analyze the movements that occur in the market and changes in prices. Hence the importance of alerts, since they are very reliable and are presented as a necessary tool to operate in Forex and that our operations are as profitable as possible.
What should a signal provider be like?
https://preview.redd.it/j0ne51jypny51.png?width=640&format=png&auto=webp&s=5578ff4c42bd63d5b6950fc6401a5be94b97aa7f As you have seen, Forex signal systems are really important for our operations to bring us many benefits. For this reason, at present, there are multiple platforms that offer us these financial services so that investing in currencies is very simple and fast. Before telling you about the main services that we currently have available in the market, it is recommended that you know what are the main characteristics that a good signal provider should have, so that, at the time of your choice, you are clear that you have selected one of the best systems.
»Must send us information on the main currency pairs
In this sense, one of the first things we have to comment on is that a good signal provider, at a minimum, must send us alerts that offer us information about the 6 main currencies, in this case, we refer to the euro, dollar, The pound, the yen, the Swiss franc, and the Canadian dollar. Of course, the data you provide us will be related to the pairs that make up all these currencies. Although we can also find systems that offer us information about other minorities, but as we have said, at a minimum, we must know these 6.
»Trading tools to operate better
Likewise, signal providers must also provide us with a large number of tools so that we can learn more about the Forex market.
We refer, for example, to technical analysis above all, which will help us to develop our own strategies to be able to operate in this market.
These analyzes are always prepared by professionals and study, mainly, the assets that we have available to invest.
»Different Forex signals reception channels
They must also make available to us different ways through which they will send us the Forex signals, the usual thing is that we can acquire them through the platform's website, or by a text message and even through our email. In addition, it is recommended that the signal system we choose sends us a large number of alerts throughout the day, in order to have a wide range of possibilities.
»Free account and customer service
Other aspects that we must take into account to choose a good signal provider is whether we have the option of receiving, for a limited time, alerts for free or the profitability of the signals they emit to us. Similarly, a final aspect that we must emphasize is that a good signal system must also have excellent customer service, which is available to us 24 hours a day and that we can contact them at through an email, a phone number, or a live chat, for greater immediacy. Well, having said all this, in our last section we are going to tell you which are the best services currently on the market. That is, the most suitable Forex signal platforms to be able to work with them and carry out good operations. In this case, we will talk about ForexPro Signals, 365 Signals and Binary Signals.
Forex Signals Reddit: conclusion
To be able to invest properly in the Forex market, it is convenient that we get a signal system that provides us with all the necessary information about this market. It must be remembered that Forex is a very volatile market and therefore, many movements tend to occur quickly. Asset prices can change in a matter of seconds, hence the importance of having a system that helps us analyze the market and thus know, what is the right time for us to start operating. Therefore, although there are currently many signal systems that can offer us good services, the three that we have mentioned above are the ones that are best valued by users, which is why they are the best signal providers that we can choose to carry out. our investments. Most of these alerts are quite profitable and in addition, these systems usually emit a large number of signals per day with full guarantees. For all this, SignalsForexPro, Signals365, or SignalsBinary are presented as fundamental tools so that we can obtain a greater number of benefits when we carry out our operations in the currency market.
Since Bitcoin was created back in 2008, there have been numerous shady individuals and companies for that matter that have used the hype to their advantage to facilitate cryptocurrency scams. These shrewd schemes conned thousands upon thousands of people who knew virtually nothing about cryptocurrency but wanted to invest in this alluring venture. 2018 is underway but here is this year’s top cryptocurrency scam thus far:
Just a little over two weeks ago BTC Global collapsed and Broker Complaint Registry has received numerous complaints pertaining to this fraudulent broker. The company claimed to be an exclusive platform providing unparalleled earnings through valid binary trading services, but that was unfortunately not the case. Here are excerpts from there website: “We are backed by our founding trader at Steven Twain.” This “Steven Twain” character is not a real individual. “Steven has 6 years of experience trading binary options with consistent success, over the last 3 years he has started providing trading services for other large account holders ($10,000+ only).” I have not come across any trading history pertaining to Steven Twain. “Through our partnership with Steven, BTC Global have secured access to guaranteed 14% WEEKLY returns from as little as $1,000 in your account. We have also secured extra returns to pay out as referral commissions should you decide to share this opportunity with others! There are very few legitimate opportunities to get the kind of returns on investment BTC Global is offering so we encourage you to get involved as soon as possible to avoid disappointment.” How can a legitimate company guarantee any sort of returns? In BTC Global there were two ways one could earn:
Return on investment, which was 14% of the dollar amount that was invested, paid weekly in BTC.
Team shares or commissions on the people that the investor recruited or referred (think of a pyramid scheme).
BTC Global – a textbook Ponzi scheme.
The definition of a Ponzi scheme is as follows: A deceitful investing scam guaranteeing high rates of return with little to no risk to investors. The Ponzi scheme produces returns for earlier investors by procuring new investors. BTC Global certainly fits the bill Investment values generally go up and down over a duration of time, especially the ones that offer potentially high yields. If an investment consistently generates the same returns despite the market conditions or guarantees these high returns that is cause for pause. Additionally, Ponzi schemes usually involve investments that have not been registered with the SEC, FSB or any other regulatory agency. Obviously, registration is pivotal as enables investors to access pivotal information pertaining to the firm’s management, services, products and most importantly finances. Lastly and most importantly if you do not receive a “scheduled” payment or incur difficulty when trying to cash out your investment that is the biggest red flag. Those who promote Ponzi schemes regularly ask investors to “roll over” investments and often promise returns in excess of the amount that was rolled over.
How to protect yourself from a cryptocurrency scam
Although we have just talked about the BTC Global scam, this is not the only one. The very best way to ensure your funds are safe is to know how to identify and avoid ponzi schemes like BTC Global. Stay far away from ICOs, unidentified companies and companies that do not provide suitable information. Be sure that creator’s names and all team members are publicly listed and verified and, if reviews give consistent negative feedback it best to avoid that cryptocurrency broker. If you have fallen victim to a cryptocurrency scam, send a complaint to at [[email protected]](mailto:[email protected]), and we will do our very best to get into contact with you as soon as we can to initiate your funds recovery process. Visit www.fundsrecovery247.com for more information or Contact - [email protected] com.
Cryptocurrencies, today’s biggest investment fad is dominating the headlines. Take Bitcoin, the most famous (and perhaps the most notorious) cryptocurrency has exploded in popularity over the last calendar year, despite the fact that it has been around for nearly a decade. Unless you have been living under a rock, you have heard of bitcoin, however, most do not know about the details behind the enigmatic cryptocurrency. Bitcoin is a type of digital currency that was created by Satoshi Nakamoto back in 2008. However, the name Nakamoto is really an alias for an unidentified person, or group of people, who developed Bitcoin. Although there are numerous cryptocurrencies accessible now, Bitcoin has become the most popular one for investors. Bitcoin was developed is such a way to evade tight government control on currencies while making online transactions simpler. The primary technology behind Bitcoin is a blockchain, a digital ledger in which public transactions made in cryptocurrencies are documented in a universal network of computers.
An ICO not an IPO
An ICO (Initial Coin Offering) is an unregulated fundraising mechanism that is used for a new cryptocurrency undertaking. Here’s how it works: Say a company is trying to streamline a car service payment system so that it can be digital and encrypted. Sounds like a good idea. Let’s name it CarCoin. The company will then produce a document basically specifying exactly how the process will work (generally called a white paper). Additionally, they will create an eye-catching website and describe why CarCoin is a great idea that could be very beneficial. Then, the company will ask for people to send them money (typically Bitcoin or Ether, but they’ll also take fiat). In return, the company will send them back some CarCoin. The “investors” hope that CarCoin will be used a lot and be high in circulation, which could potentially raise the value of the currency. This is sort of like an initial public offering (IPO), where investors buy shares of a company. However, unlike an IPO investing in an ICO doesn’t award you an ownership stake in the company or startup you’re giving money to. You are hoping that in this instance, CarCoin currently a worthless currency, will ultimately increase in value down the line and make you money.
Oh, what a scam!
Unfortunately, whenever there is money to be made the swindlers are never far behind. This is especially true at the ICO stage. Anyone can launch an ICO as there is very little regulation in most countries such as the United States. This means that as long as you got the tech aspect set up you can get yourself funded. This obviously can result in one of two things: potential profit for an investor or massive scams. The cryptocurrency market is perfect for scammers because it’s relatively new, backed by tons of hype, and comprises of complex technology. It’s easier to sucker someone into investing in your ICO in 2018 than your bogus real estate business—and unfortunately, plenty of people have.
Fake bitcoin brokers
Unfortunately, whenever a new investment opportunity pops up there are plenty of fake brokers to go along with it and cryptocurrency is no different. Take Bitcoinopts for example. This “broker” does not allow you to buy and sell bitcoins or let you “watch your profit grow as we trade daily”. Rather they profit off of your deposit and never allow you to withdraw. This is only the tip of the iceberg. Many of these cryptocurrency brokers are the same fraudulent binary options brokers operating under a different brand. It has become so rampant that Facebook has instituted a blanket ban for all ads pertaining to Bitcoin, ICO’s and other cryptocurrencies
Most f the reviews we tend to have come back across reveal that the Cryptp soft platform is easy to Their client service is very efficient. We did a live check and confirmed that they respond at intervals a moment. Moreover, they are available 24/7. The Cryptp soft app is secure. They need all the mandatory measures in place to make sure data privacy. The Cryptp soft System is considered by several among the most effective robots within the market nowadays. We have a tendency to realize this robot to perform virtually the same with Bitcoin Rush, another top bitcoin robot. Read the review of Bitcoin Rush for more data? Cryptp soft registration method is straightforward, easy, and secure. You only want but 10 minutes to form an account and begin trading. Cryptp soft is a absolutely auto bot and is so accessible to everyone. https://preview.redd.it/giu6kclgfnn51.jpg?width=1280&format=pjpg&auto=webp&s=f605d84ba2174f831ca825dbaffddf061b3a55b5 You do not want to perceive trading lingo to use Immediate Edge. The following steps can get you started with this robot. STEP ONE: Fill the Signup type Visit the Cryptp soft home page and register your name, phone number, and email in the provided kind. You will be asked to verify your phone variety via a text code and email through a link. CryptoVibes will ascertain that the Cryptp soft registration process is secure. Their web site is SSL secured to confirm that hackers cannot steal personal information submitted through it. Cryptp soft cyber safety policy states that they're GDPR adherent. This suggests that they handle your knowledge with strict privacy. STEP TWO: Get matched with a broker The Cryptp soft Software then matches you with one in every of their partner brokers. The role of the broker is to receive deposits and facilitate transactions. We have a tendency to have determined that Cryptp soft only partners with regulated brokers. With a regulated broker, they guarantee that your cash is safe. Reputable regulators such as the FCA, FSB, ASIC, and CySEC need brokers to segregate deposits and submit periodic reports on deposit usage. You wold like a deposit of a minimum of $250 to trade with Immediate Edge. Do not confuse this quantity with the value of the robot. Cryptp soft does not need any license fee. The house owners of this robot build money by charging a small commission on the profits generated through the app Deposits with Cryptp soft should be created through Wire Transfer, Visa, and MasterCard. It takes a few seconds for a deposit to reflect in an exceedingly trader’s account. Cryptp soft does not charge any deposit fees. The Cryptp soft does provide a demo account to help traders familiarize themselves with its web-trader. CryptoVibes recommends that you are doing demo trading before going to live to trade. Please note that the demo is for demonstrative purposes solely. The results you receive on the platform are primarily based on historical information and could therefore not mirror what you'll get in live trading. The Cryptp soft live trader comes with features to help you outline the amount of risk you are willing to require per trade. You wish to go through the demo account to familiarize with these features. As mentioned severally in this review, you do not want specialized skills to use this robot. Live trading with Cryptp soft involves determining the quantity of capital you plan to risk per trade and clicking the live button. Scan our review of Bitcoin Trader for one more straightforward to use the robot. *Remember all trading risks and you shouldn’t risk more then you'll be able to afford to lose. How to get the most out of Cryptp soft App We have identified the following tips as paramount in guaranteeing that you make the most of Immediate Edge. Begin with a deposit of $250 – Given the level of risk involved in trading with Immediate Edge, you should start with a tiny investment. Follow crypto market news – You need to determine the type of reports that drives volatility high and capitalize on them. Cryptp soft claims to form the foremost profits throughout high market volatility. Trade for eight hours per day – In keeping with Immediate Edge, trading for at least eight hours per day can help maximize profits. Cryptp soft is entirely auto, and hence you'll be able to leave the robot running as you continue together with your daily errands. You are doing not want more than twenty minutes per day to observe your account. Close trading sessions at the tip of the day – Leaving open positions overnight is doubtless to translate to losses since the markets can change considerably overnight. It is better to shut sessions even if in the negative and start trading again the subsequent day. With a correct risk management strategy, there is no would like to fret concerning periodic losses. Following our review we tend to realize Cryptp soft to be legit. But, traders ought to take additional caution, provided that this bot comes at a degree of risk. Whereas the app claims it's potential to form profits of up to 50percent per day, you'll be able to additionally lose the complete deposit inside seconds. This is often not sudden for a high-frequency trading robot. We recommend that you just apply the required risk management measures. As a rule of thumb don't risk more than 10percent of your trading capital per trade. Also, never trade with an amount you cannot afford to lose. It is prudent to start small and add cash as you get conversant with the various features on the platform. Recently, a brand new trading software was added to the bitcoin investment trade. This software is termed Cryptp soft and it is allegedly created by a corporation or organization called the International Council for Bitcoin. There is additionally a letter out there on their web site that has been signed by someone named David. This person claims to own earned over 1,000,000 as a results of investing in bitcoins. What’s very shocking concerning this letter is that David claims to have earned that huge quantity in just one trade. If we have a tendency to place it in simple words, David became a millionaire overnight. We tend to highly doubt that a trading system that has been launched recently will have such potential. To verify the main points of this software and to determine its legitimacy, we have a tendency to conducted our own research and investigation. Cryptp soft is a bitcoin trading software that’s meant to assist newbie traders get involved in Cryptocurrency trading with less risk than ancient investment opportunities. Cryptp soft software was created by The International Council For Bitcoin who is PRO Bitcoin trader Group behind the Cryptp soft software. Notice out all concerning Cryptp soft software by The International Council For Bitcoin. Cryptp soft Software may be a nice development by a famous, well established and experienced bitcoin trader Investors with a viewpoint to enable traders to perform different tasks with ease and convenience. https://preview.redd.it/uuh85yghfnn51.png?width=1238&format=png&auto=webp&s=d0558e6e123114b6624d5a724b3b9b5983e717e1 Cryptp soft Software is essentially a Binary choices trading software that is designed to assist traders win and predict the Binary options trend of their respective choices. Cryptp soft APP works as a code to urge financial success, shows traders how they'll make money on-line, helps them to find different ways in which to induce huge returns on their investment. The Cryptp soft Trading Software additionally provides analyses of Market conditions so that traders will recognize what ought to be their next step. Cryptp soft System gives secret cryptocurrency ways that ultimately help binary traders to create thousands of greenbacks solely for some bucks. Several individuals can say that Cryptocurrency Trading may be a risky business and tend to remain faraway from it. But from my expertise, high volatility means HIGH RETURN OF INVESTMENT in Crypto Market. But this can be where the Cryptp soft comes into play, the mathematical algorithm used by Cryptp soft Software takes the guesswork out choosing a winning profitable trade. You don’t must be an expert. Like I said earlier, I actually have personally tested the Cryptp soft and found the success rate is about ninety sevenpercent. I don’t apprehend concerning you, but a ninety seven% probability of earning a profitable trade is TERRIBLY GOOD! I’ve never come across something like this trading software before. Keep reading, below are my Cryptp soft results for the past week or so… Watch over the Shoulder of a Professional Each Day and you'll be able to learn as you trade. Averaging 97% Winning Weeks With Cryptp soft— which suggests that more potential profits for you Cryptp soft Software Are Fully Transparent No previous experience with binary choices trading required Web-based mostly, no need for downloads, additionally works on phones, tablets You'll be able to Even Watch Cryptp soft Signals From Your Phone (iPhone Users — Photon Browser) If you are ready to begin making cash online with an on the spot edge, there has never been a better chance than currently. If you enjoy surfing the web for countless hours trying for the next Trading Method Secrets, never being able to urge centered, being overloaded with conflicting information, and not creating cash on-line, you ought to probably leave this page right now and get back to that Cryptp soft System strategy Cryptp soft bot could be a new cryptocurrency trading invention that comes with options that create this software stand out among others. It is conjointly an automatic trading platform that uses a smart program algorithm to detect favorable trading opportunities. It acts on its own or waits for a prompt command from the user depending on the software’s settings. But what makes this software unique and a favorite to individuals is what we have a tendency to shall unveil in this review. There have been lots of unverified claims of how totally different cryptocurrency software have helped several people to make massive profits leading to Scam individuals. However, it's pertinent for cryptocurrency traders to verify if a particular trading software may be a scam or legit, which is also ? After subjecting the features of the Cryptp soft bot software to a series of tests, the software isn't a scam however legit. The Cryptp soft bot is believed to have successful rate of 85%, that is a lot of than the 80percent benchmark for average software. The Cryptp soft bot has helped cryptocurrency traders to make sensible profits, which has been documented as testimonies on the software’s website. Trading on the platform is straightforward and might not require experience. We had to verify the simplicity of the software, and we tend to discovered that the software is easy to navigate. The demo trading feature of the software makes it potential for brand new users to hold out trading activities in an exceedingly simulated atmosphere while not having to risk their investment. This any gives credence to the legitimacy of the software because it ensures that new users get accustomed to the features of the software before continuing to measure to trade As earlier stated, the Cryptp soft bot could be a high-tech program software that comes with exceptional options that makes it among the simplest cryptocurrency trading software in the blockchain market. The outstanding features of the Cryptp soft bot embody the subsequent: https://www.cryptoerapro.com/cryptosoft/ http://www.cryptoerapro.com/ https://twitter.com/cryptoerapro https://www.instagram.com/cryptoerapro/ https://www.pinterest.co.uk/cryptoerapro/
How to recover money lost to AW Financials investment
Hello. There have been both positive and negative comments about IM Academy. Some people believe it's a pyramid scheme while others believe it's the real deal. I'm here to give my thoughts on what I have experienced since joining IM Academy. Since day one, there has been nothing but support and motivation from every individual I have come in contact with. In our group, we have over 2000 members. I am learning A LOT about FOREX, HFX, DCX, how to be an IBO (Independent Business Owner) and more! Do they promote? YES, they do promote the EDUCATION, the SKILL SET, the TRAININGS, the WEBINARS, SUPPORTING not just your team, but others, they promote having a positive MIND SET and reaching out to your MENTORS! They encourage you to inform others of these opportunities in the same way you would inform others of your favorite TV Show, restaurant, sports team, your favorite drink, etc. Do you HAVE to inform others of this life changing skill set that can possibly enhance not only your finances, but your way of life? NO, you do NOT HAVE to say one word about it. The only difference between them encouraging you to tell others about the Academy, the MILLIONAIRE skills you LEARN as you EARN vs. talking about your favorite eatery is that in doing so you have the opportunity to gain residual income. For those who do not know what Residual Income is: simply put, you are able to have an additional stream of income. Who would not want to have an additional stream of income just by simply telling others what you do and they decide to join your team? All you are doing is telling someone about the opportunity to join IM Academy to learn the same skills used by Millionaires! It's up them to decide if they would like to take advantage of the opportunity or not. There are several individuals who are making 6, 7 and even 8 figures by using the skill set and/or telling someone else of this opportunity. Some of these individuals are just like you and me and some are the Educators which we do have over 100 of. They offer LIVE TRAININGS where you can ask them questions right then and there if need be. I have read some comments about how you can find this information on YouTube or other online platforms. Maybe you can, BUT it will NOT be well put together, it may not be as accurate and will you have access to Mentors including Millionaire mentors whenever you need help with something like you do with IM Academy? I've also heard people have said, if you only invest $50 into your account once you get started, it will be gone in no time. More than likely, people who make these comments did NOT attend the trainings and they did NOT use proper risk management. We have SEVERAL trainings through the week and one of the most important training is called the TRADING Plan! This plan teaches you exactly how NOT to over leverage your account. It also teaches you how much to risk for your account size, knowing this will let you know how many trades per a day you can take. If you do exactly what you are taught, your account will not go negative and you would not be posting angry comments about how IM Academy is not what it says it is. Not only do we have trainings by our peers that teach you this, but we also learn this in the Academy Education with the Educators. Simple Run Down: Have you ever opened a Bank Account and they had you filled out all these forms that had a bunch of big fancy terminology on them? Well, that fancy terminology means, you are agreeing to allow the banks to invest YOUR money for you. In turn they give you 1% or LESS within a certain amount of MONTHS or even YEARS! You see, what they are doing is investing YOUR money in the FOREX market. They basically flip YOUR funds into profit within a matter of a few days to a few MINUTES and give you the PENNIES of what they made from YOUR money. Did you know according toglassdoor.com, the national average for a FOREX Trader at a BANK makes around $92,327 a year. To most people that is a LOT of money, but what if I told you they have actually learned a skill that can allow them to make that in a MONTH or LESS? How would YOU like to learn how to do the SAME THING! This is a financially life changing skill that you can learn to possibly have a better life! You Do NOT need to have experience. You DO NOT need to talk to other people to join YOUR team. This is NOT a SCAM, it is not a GET RICH QUICK solution, but you can become wealthy if you learn and put those skills to use. ANYONE can do this! I do NOT care if you did not graduate High School, if you are a Janitorial Custodian, an Exotic Dancer or a Multi-Millionaire who is looking to gain even more income. You are NOT ALONE with IM Academy. WE are in this together! What is FOREX? It is simple the Foreign Exchange Market. It is much bigger than the Stock Market, as FOREX is worldwide and trades over $5 Trillion daily! Yes, you read that right, over $5 TRILLION daily! I think there is enough for you to get a piece of the pie. What is HFX? HFX stands for High Frequency Forex also known as Binary Options. You can buy and sell within a matter of minutes. Which means you can gain profits or lose within 1 to 30 minutes on average. YES, that's right! You do have the possibility of increasing your funds with HFX in as little as 1 minute! BUT, DISCLAIMER: We do NOT recommend you doing this type of trade on your own. With our Academy we have highly skilled Educators who will teach you THEIR technique. Yes, that's right, we have Millionaire Educators who created their own program and will teach you how to use it in order to get significant profits with HFX. What is DCX? DCX is Cryptocurrency, such as your Bitcoin, Litecoin, Ethereum, Ripple and more! Remember, the guy who purchased a home with Bitcoin several years ago? Well, today it's becoming a lot more popular. People are able to purchase several types of assets using Cryptocurrency, especially since over 10,000 retailers are now accepting Cryptocurrency as payment. Oh, did I forget to mention The Federal Reserve Bank of Boston is working with the Massachusetts Institute of Technology (MIT) to develop a "hypothetical" digital currency platform. Now, ask yourself, why would the Federal Reserve Bank "hypothetically" create a digital currency platform? Why would they "hypothetical" spend MILLIONS of dollars in creating a "hypothetical" anything? Bottom line for me is, our world has and is continuing to change. When I was a child, I only saw self driving cars, smart homes, weird types of currencies being used in movies. Look around, what do you see in real life today? I am not trying to convince you to join me and my team so that I can have residual income. I am giving you vital information to possible help secure your future. FOREX is exchanging over $5 Trillion dollars EVERY SINGLE DAY! Me, YOU, YOUR families, YOUR friends have the opportunity to get in NOW on skills that eventually everyone will have to learn at some point in their lives. You might as well do it NOW, go at your own pace, so you do NOT have to rush to figure it out later. I sure hope this answered your questions. If you have more questions or would like to know more information, PLEASE respond to me here or send me an e-mail, [email protected].
A binary option is a financial option wherein the payoff is particular fixed money or nothing at all. There are mainly two types of binary options cash-or-nothing and asset-or-nothing binary options. The cash-or-nothing binary option pays some fixed amount of cash if the option expires “in the money.” The asset-or-nothing binary option, however, only pays the value of the underlying securities. This option makes many people quickly lose money trading binary options. So what happens when you have lost money trading binary options? Recover from Binary Options How to Recover from Binary Options Lost or Scam with a Verified Recovery Expert. Have you been enticed to get entangled in trading binary options? Have you had any bad experience with binary options? Are you a victim of the famous binary options scam? “How do you recover from binary options scam?” It happens to lots of people, even professional, educated people and the elite. If you get swindled, the first thing to do is not to beat yourself up over it but act fast. More importantly, suicide is not an option, and we can always heal and recover from our loses once there is life. An unfortunate story of an Australian man who got himself entangled in binary options lost a lot of money and had the third mortgage on his house with a lot of other debts. And then he ended his life. There are a lot of somber stories of people who have lost it all to binary options and have no clue how to recover from binary options schemes and fake brokers. Firstly it goes without saying, it’s better to prevent, investigating the business and doing background checks is very necessary before any investment. Here are some tips to help you.
When investing, do proper research and make sure the broker you are working with has an appropriate regulation and licenses like ASIC, FCA, CySEC, CFTC, BaFIN, or other government regulators.
Always make sure you don’t invest all of your money.
Get wealthy quick programs are bound to lose more money, don’t fall for investments of such.
Learn and do more research about the financial option you are planning to invest.
Listening to your broker is another mistake, as they have lost peoples money in many instances, the reverse of a brokers advice might be doing you better.
Check out the platform and use all their demo till you are skilled and never agree to add funds in a rush.
A lot of people have their first experience with binary options through a scam. Binary options trading scams are widespread, and recovering from binary options schemes might be very hard but not impossible. The binary options industry is steadily misused, and many scammers and thieves get away with a lot due to slack regulatory laws, shallow knowledge and negligence of victims. There are fake review websites that support and endorse these scams, so for a person with no trading experience, it is almost impossible to find the right path. A lot of people are getting duped and losing their money to these schemes. They have assured an income, but in actuality, they take their money and lose it deliberately. https://preview.redd.it/y9y274olp2j51.png?width=601&format=png&auto=webp&s=7e2f7c4667ae31cc5011c6a88713b111e14575b0 What to do if Scammed by Binary Options? The web has a lot of fraudulent binary options brokers. So once you realize you have been a victim of the scam, don’t panic! You will most likely go through guilting yourself and emotional distress. Your first step is to file a complaint to the customer services team. Always remember the risks involves in the trades, you can lose money as well as gain as much too. If you lose money or get scammed, you will be reminded of the risks. Documenting all that has happened is very important. The world would be better if we did not have thieves and people who create scams aiming to steal from us. The best move anyone can make is to educate themselves about possible scams and the way they work because they are everywhere and to be intelligent in the decisions made by them and the information they provide. These Con artists have found binary options a simple system to use their system to strip the money of unsuspecting casualties. This write-up will focus on educating you, on binary options scams and binary options scammers. If you have ever lost money to binary options, check for links below to hire a recovery organization to help you get your money back. Binary options investing can be an excellent way to make more money without having to do much, but when you are dealing with the wrong people, it can be a quick way to lose a massive amount of money. We believe when you are done reading this article, you will be able to determine the differences between reliable binary options systems and the scam artists. Don’t forget that you must file a complaint to customer services of the respective platform you used, and it is the first thing to do when you feel spooked. All regulatory bodies have their procedure and steps, and they will also ask if you have filed a complaint. In few countries, it is required legally that the company gives you a case number which you can then use to file a complaint to securities and exchange commission. It is also essential contacting your credit card company and bank fast so they can provide solutions such as chargeback for you. If you find that you get stranded and need help then get it to contact with a recovery expert, and your best bet is Assured Recover. They will undoubtedly be able to help recover all lost funds. Also, be very careful with recovery rooms as they can even scam you as an easy vulnerable target. Recover Losses made to Binary Options with Verified Recovery Experts. A few recovery companies that focus on lost funds and wealth recovery internationally. Some legitimate companies also claim they can help, but since there isn’t much of a right side to this, they usually fall short of their promise and client’s expectations. Some chargeback companies offer a service to help, and some may be able to help. A significant number of people who have lost money to fake binary options companies like IQ options, VIPBinary, 24option, and other fraudulent binary options trading platforms/companies that have bad reviews and been accused of scams. Assured Recover has successfully helped customers who were scammed and to get their money back. Here is a testimony how Assured Recover helped someone who got scammed by Trade Toro. One wouldn’t think much of this, all I wanted to do was invest and be part of it, but the brokers weren’t truthful. They collected money from all in the name of investment, and when it was time to withdraw, I realized I couldn’t. At the time was when it occurred to me, I had been duped. I consider myself to be one of the very few privileged ones as I was able to get all recovered from this scam Binary options brokers. Assured Recover is simply the best, and in less than 30 days all my funds including bonuses had been recovered, If your broker lost your funds trading Binary options, one of these verified recovery experts will help you get your funds back without any traces. I’m pleased to let people know how I was able to recover part the money that I got cheated by Trade Toro, and I’d like to write in favor of Assured Recover. Assured Recover is your best bet when it comes to binary options recovery. Binary options trading scams will make you lose money and also make you blame yourself for not being more careful. These Verified Recovery Experts offer binary options loss recovery service to everyone in need of such services. Here is the link to the original article, and how to recover money lost to binary options, forex, cryptocurrency etc.
Hi, i saw this IQ Option site, and would like to give it a try, but i heard stories about how people cant withdraw or chart magically changes itself when you start trading with real money, that IQ Options is manipulating chart so you lose. i plan to invest only 40 $, no more and no less. should i proceed? if i make some money, i plan to quickly withdraw, so i can feel it is real thing. i heard a lot that this binary trading is risky, but i saw somewhere how to earn ever if you lose once. this is how they described: i deposit 40 $ on account, and i start trading only with 1$, because it supports that low. and if i lose 1 $ , next time, i multiply it with 2.5 so i could cover my first try and this secod try, so i can earn from both. so if i lose 1$ by putting on BUY, i invest 2.5$ and choose SELL, and if i lose again, i invest 6.25$ and choose BUY, and if i lose again i invest 15.62$ and choose SELL, and if i loose again i invest 39.06$ and choose BUY. those who explained this method say, that you will always win on this, it maybe dont have to be first try, but definitely you will not go more than 4 tries, you will always win this way and get money. so basically strategy is to chose opposite from what i choosed and to multiply by 2.5, so i can cover previous, and earn from all those. is IQ Options a scam, do they allow you to withdraw money without any problems, because i read that thay cant withdraw more money than how much you gave deposit if you payed with visa card, you need to use like skrill or similar ebanking in order to get money on visa card. and what other would you reccomend, because i needwithdraw to work every time.
Binary Options Review; Best Binary Options Brokers
Binary Options Review; Best Binary Options Brokers We have compared the best regulated binary options brokers and platforms in May 2020 and created this top list. Every binary options company here has been personally reviewed by us to help you find the best binary options platform for both beginners and experts. The broker comparison list below shows which binary trading sites came out on top based on different criteria. You can put different trading signals into consideration such as using payout (maximum returns), minimum deposit, bonus offers, or if the operator is regulated or not. You can also read full reviews of each broker, helping you make the best choice. This review is to ensure traders don't lose money in their trading account. How to Compare Brokers and Platforms In order to trade binary options, you need to engage the services of a binary options broker that accepts clients from your country e.g. check US trade requirements if you are in the United States. Here at bitcoinbinaryoptionsreview.com, we have provided all the best comparison factors that will help you select which trading broker to open an account with. We have also looked at our most popular or frequently asked questions, and have noted that these are important factors when traders are comparing different brokers:
What is the Minimum Deposit? (These range from $5 or $10 up to $250)
Are they regulated or licensed, and with which regulator?
Can I open a Demo Account?
Is there a signals service, and is it free?
Can I trade on my mobile phone and is there a mobile app?
Is there a Bonus available for new trader accounts? What are the Terms and
Who has the best binary trading platform? Do you need high detail charts with technical analysis indicators?
Which broker has the best asset lists? Do they offer forex, cryptocurrency, commodities, indices, and stocks – and how many of each?
Which broker has the largest range of expiry times (30 seconds, 60 seconds, end of the day, long term, etc?)
How much is the minimum trade size or amount?
What types of options are available? (Touch, Ladder, Boundary, Pairs, etc)
Additional Tools – Like Early closure or Metatrader 4 (Mt4) plugin or integration
Do they operate a Robot or offer automated trading software?
What is Customer Service like? Do they offer telephone, email and live chat customer support – and in which countries? Do they list direct contact details?
Who has the best payouts or maximum returns? Check the markets you will trade.
The Regulated Binary Brokers Regulation and licensing is a key factor when judging the best broker. Unregulated brokers are not always scams, or untrustworthy, but it does mean a trader must do more ‘due diligence’ before trading with them. A regulated broker is the safest option. Regulators - Leading regulatory bodies include:
CySec – The Cyprus Securities and Exchange Commission (Cyprus and the EU)
FCA – Financial Conduct Authority (UK)
CFTC – Commodity Futures Trading Commission (US)
FSB – Financial Services Board (South Africa)
ASIC – Australia Securities and Investment Commission
There are other regulators in addition to the above, and in some cases, brokers will be regulated by more than one organization. This is becoming more common in Europe where binary options are coming under increased scrutiny. Reputable, premier brands will have regulation of some sort. Regulation is there to protect traders, to ensure their money is correctly held and to give them a path to take in the event of a dispute. It should therefore be an important consideration when choosing a trading partner. Bonuses - Both sign up bonuses and demo accounts are used to attract new clients. Bonuses are often a deposit match, a one-off payment, or risk-free trade. Whatever the form of a bonus, there are terms and conditions that need to be read. It is worth taking the time to understand those terms before signing up or clicking accept on a bonus offer. If the terms are not to your liking then the bonus loses any attraction and that broker may not be the best choice. Some bonus terms tie in your initial deposit too. It is worth reading T&Cs before agreeing to any bonus, and worth noting that many brokers will give you the option to ‘opt-out’ of taking a bonus. Using a bonus effectively is harder than it sounds. If considering taking up one of these offers, think about whether, and how, it might affect your trading. One common issue is that turnover requirements within the terms, often cause traders to ‘over-trade’. If the bonus does not suit you, turn it down. How to Find the Right Broker But how do you find a good broker? Well, that’s where BitcoinBinaryOptionsReview.com comes in. We assess and evaluate binary options brokers so that traders know exactly what to expect when signing up with them. Our financial experts have more than 20 years of experience in the financial business and have reviewed dozens of brokers. Being former traders ourselves, we know precisely what you need. That’s why we’ll do our best to provide our readers with the most accurate information. We are one of the leading websites in this area of expertise, with very detailed and thorough analyses of every broker we encounter. You will notice that each aspect of any broker’s offer has a separate article about it, which just goes to show you how seriously we approach each company. This website is your best source of information about binary options brokers and one of your best tools in determining which one of them you want as your link to the binary options market. Why Use a Binary Options Trading Review? So, why is all this relevant? As you may already know, it is difficult to fully control things that take place online. There are people who only pose as binary options brokers in order to scam you and disappear with your money. True, most of the brokers we encounter turn out to be legit, but why take unnecessary risks? Just let us do our job and then check out the results before making any major decisions. All our investigations regarding brokers’ reliability can be seen if you click on our Scam Tab, so give it a go and see how we operate. More detailed scam reports than these are simply impossible to find. However, the most important part of this website can be found if you go to our Brokers Tab. There you can find extensive analyses of numerous binary options brokers irrespective of your trading strategy. Each company is represented with an all-encompassing review and several other articles dealing with various aspects of their offer. A list containing the very best choices will appear on your screen as you enter our website whose intuitive design will allow you to access all the most important information in real-time. We will explain minimum deposits, money withdrawals, bonuses, trading platforms, and many more topics down to the smallest detail. Rest assured, this amount of high-quality content dedicated exclusively to trading cannot be found anywhere else. Therefore, visiting us before making any important decisions regarding this type of trading is the best thing to do. CONCLUSION: Stay ahead of the market, and recover from all kinds of binary options trading loss, including market losses in bitcoin, cryptocurrency, and forex markets too. Send your request via email to - [email protected]
Summary of Tau-Chain Monthly Video Update - July 2020
Karim Agoras Live: Five functionalities complete: 1. Registration 2. Login 3. User Profile Page 4. Calendar 5. Categories List 6. Wallet Screen Payments: Decided that implementing lightning would be too complex. Instead, we decided to implement our own micropayment mechanism using the native BTC multisig addresses. We are going to use the Omni wallet for payments. TML: Continued debugging, getting a TML demo and test cases ready. Hiring: More hiring efforts to increase team size. Timelines: Committing ourselves to a release of Agoras Live and a basic version of discussions in TML in 2020. Umar: Been working on making improvements to the context free grammar parsing. We now are able to add constraints to productions in the grammar, allowing us to recognize grammars that are context sensitive. Developed test cases for that, too. Tomas: Fixed issues in TML and ran several steps in a TML program. Now adding more tests to make sure everything is stable and won’t break. Also been working on a TML tutorial, a recorded script based on the intro to TML which was contained in the TML Playground. Also new features are going to be covered such as arithmetics. Kilian: More outreach & follow-ups to potential partner universities. Positive response by a professor based in Toronto, presented to him our project. Also, response by KULeuven, Belgium, who unfortunately don’t see a good fit in our project. We’ve had one applicant for the IDNI Grant program and currently are evaluating his proposal. Also, we’ve had an applicant from Bangalore, India for the IDNI Ambassador program and we also have been discussing his proposal. Translation Bounties: We’ve had the blog post “The New Tau” translated to Chinese and have been reviewing the translation. We are going to publish the translation on our website and on the Bitcointalk Chinese forum section. Still to be claimed: German translation of “The New Tau”. Done more effort on reach out to potential tribe channels: Research groups, LinkedIn groups, Facebook groups. Most represented keywords: Complex Adaptive Systems, NLP, Computational Linguistics. Usual feedback: Likes but no further interaction. Created an FAQ answering all possible questions surrounding IDNI, Tau & Agoras Idea: Hosting a virtual panel to spread the word about our project among the scientific community, as well as to create some visual content for our community. Two professors are interested in participating, one from Argentina with a focus in semantic parsing, the other one from the University of Washington with a focus on human-computer interaction and social computing. First step: organizing a pre-panel discussion where in 1on1 calls with the professors we get an opinion of them about what we are doing. Andrei: Agoras Live: Implemented mail system so users now get their mails (e.g. registration email). Improved UX together with Mo’az, e.g. user profiles. Token creation for accessing calls to identify and charge users. Customized Jitsi interface to suit our needs: E.g. display of how much time passed in a call and how much it costs. Next up: Further improve UX; make sure everything works as intended. Mo’az: Almost finished the IDNI website. Added two more pages: Events & Bounties in collaboration with Fola & Kilian. Agoras Live: Finetuned all the website’s components in collaboration with Andrei. Juan: Continued working on the payments system for Agoras Live. Had some delays due to the complexity of debugging such applications. Still, we made significant progress and got the funding transactions implemented over the Lightning network through the Omni layer. Spent time analyzing the minimum amount of BTC to pay for the fees associated to the Omni transactions. We aren’t using segregated witness native addresses and instead are using embedded segregated witness. So transaction sizes are enlarged and transaction fees are a bit higher. So there is a bit of finetuning analysis needed in order to enable the multisig address to pay for the closing & refund transactions. So to provide payment channels over the Omni layer, the main remaining technical detail we have to solve at this point is the closing transaction & the refund transaction. Fola: Have been continuing to look for great talent in different areas. Continued working on website with Mo’az and Kilian. Been working on the branding for Tau & Agoras. Been getting external support to make sure the branding for Tau & Agoras will be as professional as it can be. Working on marketing efforts needed for the release of Agoras Live to get the media pack for marketing ready. Working together with external people to put a plan together for listing the Agoras token on more prominent exchanges as we get closer to release of Agoras Live. Ohad: Continued working on restricted versions of second-order logic to understand how to implement them. There is a translation in the literature about how to convert second-order logic by Horn into Datalog. Also, I have been revisiting papers that deal with descriptive complexity of higher-order logic. They mention that they have a translation from second-order logic to QBF. I wasn’t able to find where they explain this translation but I wrote one of them and he said he will send me the paper. If so, that will be very good because we already have a QBF solver. Any binary decision diagram is already a QBF solver, so we can just translate arbitrary second-order logic formulas into QBF. This will be very helpful for us to implement second-order logic. Also, those papers mention several aspects that are relevant for self-interpretation, the laws of laws. Apparently, they suggest that certain fragments of higher-order logic may also support the laws of laws. But this is part of the papers that I didn’t have access to, so I have to wait to get further clarification. I also pushed the whitepaper significantly this month and hope we will be finishing it soon. Also, I was thinking about some optimizations for the parser and also was looking into the Lightning network. It was my mistake that I haven’t done so beforehand and if I had done it beforehand, I would have understood earlier, that Lightning is too much. It is too drastic of a change to how traditional payments work and there apparently is no reason to believe that it is secure. So I’m glad I discovered better now than later that it’s not something we’d like to rely on, although we can have it as an optional feature. Q&A: Q: With the project development taking longer than other projects such as Tezos, when can AGRS holders expect something to be released and, how can you reassure us that we made the right decision? A: With regards to when we see some releases, it seems that we will see some releases in 2020. For comparing to Ethereum and Tezos: Let’s first talk about funding. Both projects had a lot of money. For Ethereum, the reason for is that it has probably done one of the most aggressive marketing campaigns in history. It was completely lacking any kind of honesty. It was simply aggressive. None of Ethereum’s visions and promises became true. It simply became an insecure platform for scams. None of their vision of creating a world computer, of creating a better society, a better currency, became true. Because of this aggressive marketing, they not only raised a lot of money, they also took the price to be so high in the market. If you remember the campaign of the flipping, they did a whole campaign on how they would overtake the marketcap of Bitcoin. For Tezos, they made maybe the largest ICO in history in terms of money, mainly because they came at the right time, at the top of the bubble in 2017, and also their promises for better coordination didn’t come true. Their solution is based on voting and based on Turing completeness and the only reason why they managed to gain such a market cap as of today, is not because they offer better currency, better society, better anything. It basically is a Ponzi-scheme because they offer very high interest rate by very high inflation (5,51%). The only reason why people buy Tezos is to get into this Ponzi-scheme. Because both Tezos and Ethereum lack any true economical or technological substance, their value will not sustain and this is true for almost all projects in the cryptocurrency world. In the software, high-tech market, if you come up with good tech and you do all the right things, you succeed big time. But if you don’t have it and you are purely relying on brainwashing people, it will not sustain. Of course, our solution is so disruptive and sustainable. We offer to do advancements for humanity and for economy. Q: What three subjects would you first like to see discussed on Tau? A: Of course, picking three subjects now is a bit speculative, but the first thing that comes to mind is the definitions of what good and bad means and what better and worse means. The second subject is the governance model over Tau. The third one is the specification of Tau itself and how to make it grow and evolve even more to suit wider audiences. The whole point of Tau is people collaborating in order to define Tau itself and to improve it over time, so it will improve up to infinity. This is the main thing, especially initially, that the Tau developers (or rather users) advance the platform more and more. Q: What is stopping programmers using TML right now? If nothing, what is your opinion on why they aren’t? A: There is nothing essentially missing in TML in order to let it release. And in fact, we are now working towards packaging it and bringing it towards a release level. For things like documentation, bug fixes, minor features, minor optimizations. We indeed actively work towards releasing TML 1.0 and then we can publish it in e.g. developers channels for them to use it.
Medicare and Property taxes destroy the middle class.
The middle and upper middle class, along with small business owners carry the majority of tax burden for medicare. Meanwhile the scam that is medicare siphons all of that money away into investment firms and retirement accounts. It's a clear generational conflict where the elderly have voted for benefits for themselves at the cost of everyone else. But even more than that, the money doesn't actually reach people and is lost into medical markups by hospitals and pharmaceutical firms. Property taxes disproportionately affect the upper middle class and middle class while they don't even take up 1/3 of the money earned. Both of these are bullshit gimme handout politics that only serve to pay their way into insider contractor scams and investment portfolios, while voted in by geriatrics and 18 year olds who want to be taken care of but carry no income. In reality they're destroying the middle class and the working age generations, starving them of opportunity in life and in political representation. Funny how Japan and the US are hyper successful economically, but the middle class is still overworked and can barely raise 2 kids if any. Funny how both of them have huge suicide rates in 40-50 year old males. Funny how both have little to no political options because the politics are dominated by either geriatrics and 18 year old who have no idea how ineffective government programs are and force us into a binary of pay for free everything or just destroy all support systems (except medicare). I'm all for a strong support system for those down and out, but these handout politics are bullshit and don't help the poor either. They all go into contractor schemes that charge 300% markups because some geriatric has a friend in politics. Then siphoned away while "construction" takes 2 months to fix a 1/4 of a mile of road and a vitamin pill costs $500. The middle class is at fault too. They refuse to vote in their own self interest and tend to vote for more handouts to other subgroups because it's "moral" lmao.
Hi, i saw this IQ Option site, and would like to give it a try, but i heard stories about how people cant withdraw or chart magically changes itself when you start trading with real money, that IQ Options is manipulating chart so you lose. i plan to invest only 40 $, no more and no less. should i proceed? if i make some money, i plan to quickly withdraw, so i can feel it is real thing. i heard a lot that this binary trading is risky, but i saw somewhere how to earn ever if you lose once. this is how they described: i deposit 40 $ on account, and i start trading only with 1$, because it supports that low. and if i lose 1 $ , next time, i multiply it with 2.5 so i could cover my first try and this secod try, so i can earn from both. so if i lose 1$ by putting on BUY, i invest 2.5$ and choose SELL, and if i lose again, i invest 6.25$ and choose BUY, and if i lose again i invest 15.62$ and choose SELL, and if i loose again i invest 39.06$ and choose BUY. those who explained this method say, that you will always win on this, it maybe dont have to be first try, but definitely you will not go more than 4 tries, you will always win this way and get money. so basically strategy is to chose opposite from what i choosed and to multiply by 2.5, so i can cover previous, and earn from all those. is IQ Options a scam, do they allow you to withdraw money without any problems, because i read that thay cant withdraw more money than how much you gave deposit if you payed with visa card, you need to use like skrill or similar ebanking in order to get money on visa card.
Binary options involve predicting the movements of commodity, asset or index prices over a short time. Although they may be a legitimate financial product with many licensed firms trading in them, binary options are speculative, high risk products that are almost impossible to predict, even for professionals. There are groups of scammers who use binary options to steal your money. I would like to drop off few words about my negative and teaching experience with RB Options company. Like many others, I was contacted by the broker in 2019, and despite the fact I didn't have any knowledge about financial markets, got convinced by Peter Oaks, that I'll have all his assistance in order to make successful trades. Alright, sounds good, why not to try? After putting a large amount on my account, Ive watched how my balance would go higher and higher. Ofcourse seeing this proof of how Im good at it, my manager Peter made me invest more over 50000 Euro. After a couple weeks of such magnificent trading, my account ended up over 340,000 Euro. An excellent opportunity to file a withdraw, no? No!! They released only 1500 in order to trick me invest more 100000. I didnt have such money at the moment and I was put on hold. Weeks after nobody would even answer my calls or my emails. It became very clear, that Ive become a victim of a huge and shameless scam. Time passed by and I was growing disappointed and very angry with my own naive. Its really hard telling the authenticity of this online platforms only if youve had a bad experience with them after trading or doing any form of business with them. You can get in touch with an expert :hacknet (AT) cyberservices (CM) in case you have lost some amount to get it retrieved.
With Caution, Know What You Can Do For Bitcoin Scam Recovery
With the cybercrime landscape changing phenomenally in the past few years, it is time that online traders, be it forex or cryptocurrency, sit up and take notice of this fact. Last year, about 93.6% malware were on a single PC. Computers and networks are being hacked online at the rate of one attack per 39 seconds. The US saw about 82.6% cyberattacks in 2019. Do you know that at least 75% IT professionals involved in IT security think that a cyberattack is imminent this year? https://preview.redd.it/utv1jemgco551.jpg?width=1200&format=pjpg&auto=webp&s=798ccbe1600f70e6e4aca1c8bb4c1c33f571961c Cyber criminals are lurking everywhere in the online world. What you need to be is – extremely cautious and careful about where to put your money and go about the thing. While for most traders, getting their lost money back is a distant dream, there is a ray of hope in this context, though. Today, there are couple of credible recovery companies that work specifically in the area of bitcoin scam recovery. They understand your case, help with every possible way of getting the money back using high-tech and patented technology and then also assist with the chargeback process. Talking and consulting with such companies help you work towards getting your money back as also in ensuring that you take all precautions to avoid such a situation in the future too. The online world of forex, crypto coins and binary options is beyond doubt, profitable and lucrative. In such a scenario, cyber criminals are intelligent and tech-savvy people who are well aware that there are newcomers and inexperienced traders joining in the platform for online trading every day. These are the people who are easy targets of cybercrime. If you are one of them, it is important to not only safeguard your money but also to know the right thing to do during a Bitcoin scam recovery.
Fixing the Bounty Hunter Story (Specifically Belsavis)
Obviously, there are spoilers for the Bounty Hunter class story as well as some minor spoilers for KotFE/KotEE, if you're worried about that. As always, there is a TL;DR of the changes I'll make at the bottom, although this is (hopefully) less of a slog than my previous posts. I planned to have a break after my Fixing Consular Chapter 1 so as not to spam the subreddit but I recently started my new hunter and this story has been on my mind, so I guess this is part 3 of my 'Fixing' series. (Fixing Shadow of Revan can be found here.) This one shouldn't be as long as I'm mostly focusing on one planet, rather than the 5 from Consular Chapter 1 or the 3+ from SoR but I'm also going to look at some companions and how they could have been implemented better. I'm going to start out with a pretty strong claim: I think the Bounty Hunter story is possibly the best in the game. It's the only one I've really played more than once because I feel like there's so much different that I could do. It doesn't have the highs of the Agent or Smuggler. It doesn't have the overall impact of the Knight or Warrior or the grand scale of the Consular but what it does have is fun stories and strong, likable characters… well, except for one. See, I think there are two major issues with the bounty hunter story and both revolve around companions you receive throughout your journey. The first is more simple, so I'll start there:
Now, I love Gault. He's a fun character. Daran Norris has a great voice that is absolutely iconic and Gault represents the dirtier side of bounty hunting; not evil, per se, but amoral. The problem with his inclusion is that it outright requires you to betray your client and for no real reason. Gault provides you with the means to cheat but not the motive. That's what we're going to fix. The main difference here will be your mission. You will not be sent to specifically kill Tyresius Lokai. Instead, you will be sent as a 'debt collector.' You go after Tyresius to try and get him to pay back one of the countless ganglords he swindles. You finally catch up to him and he makes you a deal: he doesn't have the money, but if you fake his death for him, he will stay as your prisoner until he pays it off. You can pay the debt off, if you feel like it, or just send one of his body doubles as payment and pocket the money he owes for his 'freedom'. Basically the same as the original, but now you have a reason to keep him alive and it doesn't break your contract. For a light side character, you now have a contract to fulfil in which you keep him safe and he pays away his debt. For a dark side character, you keep him alive and pocket the debt money, letting them take a fake body double as payment. On top of this, it now gives more of a reason for his money-making schemes while on board the ship. Instead of just scamming people because he's bored, he has an actual aim: to pay his way off the ship. And, as you go along, he gets a taste for the hunting life and decides to stick around even after paying his dues. A simple, elegant fix to fit the character into the story. It also leads better into his role in KotFE, where he uses his scam artistry for good, rather than for himself. Lastly, it would give you an actual use for that little prison cell on your ship. Sure, eventually you will end up letting him out to be a part of your crew, but for the first meeting at least you could have him stuck in that cute little cell, which would be fun. Now that that is out of the way, I'll move onto the real meat of the post, the big problem I had with the Bounty Hunter story which made an otherwise pretty perfect story fall a bit flat: Belsavis. Belsavis was such an opportunity for the bounty hunter. It is literally a prison full of the worst scum the Galaxy has to offer. That is a dream for any bounty hunter. Unfortunately, it is by far the weakest part of the story for a few reasons when it should be the strongest. Also, a lot of my ideas for this come from my Weird moment in the Bounty Hunter storyline on Belsavis post from a while ago. I decided my aims for this part were threefold:
Belsavis Should be a Bounty Hunter's Paradise. It is literally a planet full of the worst criminals in the Galaxy, fresh for hunting. They do fulfil this premise to a small degree but I'd want to build on this.
Belsavis should be the (possible) turning point for the character. A major part of the Bounty Hunter story is the option to not assassinate the Chancellor of the Republic, instead turning on the Sith that hired you. This concept of being a neutral third party is great but unfortunately doesn't really feature in the main story. Hell, the SIth Warrior has more chances to work with the Republic than the supposedly neutral bounty hunter. There should be more opportunities to undermine the Empire and work for 'the enemy' and Belsavis is the best planet for that.
Skadge needs to change. I'm sure everyone saw this one coming. Skadge is constantly referred to as the worst companion and everything about him seems to have been designed to be as dislikable as possible, which isn't great when you then lack the option to stop him from bullying his way onto your ship. So, my aim with this one is twofold: make Skadge a more reasonable choice of companion (without sacrificing his unique personality) and giving players an alternate option to enhance choice and create more unique stories.
With those three aims in mind, I hope to create a new but similar Belsavis that exemplifies the bounty hunter story while also providing character defining choices that better lead into the finale of the class story.
The Belsavis story would start the same. You are tasked by Darth Tormen to hunt down Zale Barrows, a Republic hero famed for his daring smuggling antics who now serves as a dangerous prisoner transport. Zale is on Belsavis, having refused to leave when the riot started as he attempts to keep the prisoners he has captured from being freed. Of course, we find this information out along the way and I want to keep the factor that he starts out seeming like a sleazy jerk, but that we learn more about his operation as we go along. I think that's good character building. However, this is where the first change happens: Skadge is not a total moron. This is the big problem I had with Skadge in the story. He was depicted as being 'the muscle', the enforcer of the group who didn't need to think because he could smash things. The problem is that this character already existed. It's the bounty hunter. You are characterised as the tough guy who can smash their way through whatever. Who needs Skadge to intimidate people when you can already intimidate Sith Lords? So we're going to change Skadge up a bit. He can still be the grumpy, obnoxious bully we all hate love, but he is now also a Kingpin. He was already supposed to be a high ranking member of Black Sun, so why would he not be running his own gang here on Belsavis? Back to the story. Zale is able to use the prison to his advantage since he is basically a member of staff. He traps you and gets away, leaving you locked up. That's when you meet Skadge. He frees you and makes you a business offer: he and his gang (we'll call them The Eclipse, as a riff on Black Sun) help you with your 'Zale' problem and in return, you get him off-planet. You aren't in much position to say no, since you're in a cell and Skadge is the only one who can get you out. You agree to the exchange and he frees you and takes you back to his base of operations. I don't really want to get into the nitty gritty but the two of you go after Zale, with Skadge using his connections on the planet to genuinely help because, another problem with Skadge is that his presence on Belsavis actively makes your job harder. Even when he is trying to help you, he makes things worse. That isn't the case here. You and Skadge are working as a team to hunt Zale down and he is very competent, but using a series of secret tunnels and his own wit, Zale is able to stay ahead. It's a real game of cat and mouse. On top of that, with Skadge being a more professional character, we can add some darker stuff. Instead of having him just being a dick to Zale's girlfriend, his gang can have her imprisoned and tortured for information. This is the game's chance to make Skadge scary. He isn't just a thug, he's a big deal, which is why he's on Belsavis to begin with. Throughout his actions, we need to make Skadge a real dark character, not just a bully. Making him into a professional killer and not a chaotic stupid goon creates a foil to the light side bounty hunter and an aspiration for a dark side bounty hunter, if we want to follow that simple binary. We'd also learn that Skadge has his own vendetta against Zale since Zale brought him here. So, we continue on and, eventually, you catch up to Zale in the Tomb and he explains that he doesn't care if he is killed but he wants to keep these prisoners here. What's happened over the story so far is that we've had a perspective shift. At the start of Belsavis, Skadge is our ally and Zale is our enemy. However, as we go through,our perception of Zale goes from that of a scumbag to an honourable lawman, while our perspective of Skadge goes from being a business partner to a dangerous monster. You are then given the choice: help Zale fight the Imperial task force and prevent his prisoners from being freed, for which he promises to give himself up willingly, or help Skadge get his revenge, get your own bounty and help out the Empire along the way. If you help the imperials, Zale is badly injured and you decide whether to freeze him, kill him or let Skadge have his way with him, basically the same as the original story. However, if you choose to help Zale, you fight off the Imperial task force alongside Zale. Skadge would be seperated from the fight. Maybe the bridge retracts and he's left on the other side. Either way, it's just you and Zale vs the Imperials. You fight them off and the bridge comes back. Zale honours his bargain and gives himself up to you. You are then given a choice: kill Zale, capture Zale or recruit Zale. Whatever you choose, Skadge returns with some of his gang members who will take Zale away if you choose to kill or capture him. Skadge informs you that they're taking him to your ship and that Skadge will stick with you 'in search of future business opportunities.' If you choose to recruit Zale, Skadge will be angered that you broke his contract and attack. You kill his gangsters and leave Skadge wounded. However, he makes his escape before you can finish him off and Zale informs you that the two of you need to get off-planet before the prison goes into lockdown again. There's some precedent for this, as within the Beta, there was the option to aid Zale, which was taken out for whatever reason (because Beta Testers are behind seemingly everything that is wrong with this game). Unfortunately, in that version, Zale still turns on you, which doesn't seem like the character that appeared in game. However, I made a whole rant post about how badly executed this whole segment was, giving you three different options to deny Zale's perfectly reasonable deal. While I think my second and third aims are met by this change, I still have my first aim to touch on. This is where I'm going to expand on something that is already in the game. As you land on Belsavis, either Mako or Torian radios you from the ship, pointing out that there are various bounties on the planet for you to collect. I liked this little bonus objective. It felt very in-line with everything and fit the planet well. However, I think we could do more with it. Rather than just being random characters on the planet, each of them should have their own (very) mini story. I'm talking about a single cutscene each, but enough to characterise them in a satisfying way, something that makes them feel more alive than just little extra objectives. This would be an opportunity to create some fun, zany characters that don't hold up to being main characters but are still memorable from their small appearances.
So, what would all this change? Well, in terms of the overall story, not much. It would foreshadow your eventual (possible) turn towards the Republic. It would offer a 'light side' alternative to Skadge's 100% dark side and it would make the planetary story flow better. The only issue I could see would be that you could then go through the planetary arc and actually free the Dreadmasters with Zale, the exact thing you helped him stop, but I think we could do something about that. Otherwise, Skadge has basically no presence in the story outside of Belsavis. He has his conversations, then is completely unnecessary until his Alliance Alert in KotEE, which can still happen since he canonically didn't die and would eventually escape Belsavis by himself. He'd probably be unable to join a hunter that already screwed him over, but that's fine. Outside of that, we'd have to flesh out Zale through his companion conversations, although his personality is already pretty well executed on Belsavis, and we'd have to alter Skadge's lines to better represent the brutal crime boss aspect of his character. Finally, as a fun side note; with my changes, you could go through the entire story honouring every contract. The original story forces you to fake Gault's death which always felt very dishonourable to me, but my version has the contract altered in a way that you can still honour it while keeping Gault on your ship. It also adds the contract you make with Skadge, which a light side character who saves Zale would be dishonouring. That adds a fun layer of complexity. Do you turn on Skadge, your 'employer' for the greater good or do you honour the deal you made? Anyways, those are my thoughts on how the Bounty Hunter story, and particularly Belsavis, could be improved. I'll put in the TL;DR below, even though this is much more manageable than my previous entries.
Your mission on Tatooine is no longer to kill Gault but to simply get him to pay a debt. Instead, you take him prisoner on your ship and are given the option to use his body doubles as payment, reaping the rewards of his imprisonment for yourself or to allow him to pay his debt off, earning his freedom.
Skadge's personality is notably different. He's less of a thug and more of a crime lord character, leading a gang of prisoners.
Skadge makes you a deal that he would help you hunt down Zale, using his resources on Belsavis, in return for a ship off planet before the prison goes into lockdown.
You agree and the two of you chase after Zale. Over time, you learn Zale's motivations and discover Skadge's violent and sadistic techniques.
In the end, you have to choose between helping the Imperials defeat Zale, allowing you to capture or kill him, or helping Zale defeat the Imperials, after which he surrenders to you, allowing you to capture, kill or recruit him.
If you capture or kill Zale, Skadge will join your crew, providing underworld connections and generally being a dark side companion
If you recruit Zale, Skadge will be angered and fight you with his gang, When you win, Skadge is able to escape and Zale informs you that you need to get off-planet before the lockdown. Zale replaces Skadge as your companion.
Finally, the bonus mission in which you collect bounties around Belsavis would be enhanced with short cutscenes before each bounty, allowing you to interact with the targets and injecting character into them.
This is a copy of my article on INN, as links to the site can't be posted on Reddit. It’s an unfortunate fact that bots are a loathed part of every multiplayer game I’ve played. From idlebots in Team Fortess 2 farming items and ruining team balance, through leveling bots in League of Legends gumming up the 3v3 queue, to mining macros in Runescape. But it seems botting is something that uniquely effects EVE Online, and as a result of that it’s something that is rallied against at every turn, as we saw with the relentless finger-pointing over who harbors the most bots over the past few weeks. This comes down to the fact that not only do bots generate an advantage for their user, they also serve to lessen the advantage other players get for the same amount of work, as both bots and players produce by and large the same thing. This means players have to deal with bots devaluing the work they themselves put effort into doing, which is understandably a frustrating thing to feel, as it can mean the difference between being able to play as an Omega instead of as an Alpha for players with limited time availability. Something I’ve noticed in those other games about the bots however is that they were significantly worse than players. Idlebots were easy to kill after the game was over, LoL bots were free wins to the point it was boring, even Runescape bots could be tripped up if they were hogging one specific spot. This contrasts with EVE, where players typically complain that bots are nearly impossible to catch, which is something that clearly contributes to the perception of bots being a problem within the community. Given that other bots perform so poorly vs players, and bots in EVE seem to perform so well, I am going to dive into a little bit about why I think this is the case. But to give a brief overview of my main conclusion – EVE doesn’t have a botting problem. It has a game design problem. HOW DO BOTS MAKE ISK? There are a lot of bots for different purposes in EVE, and whilst Intel bots and DPlex bots are problems, they aren’t nearly as widespread or as economically impactful as the big four; Mining bots Market bots Mission bots Ratting bots Unfortunately I don’t have a great deal of experience with the first three, and I hope other people can pitch in with their own expertise on those subjects, but for now I’m going to focus in on ratting as an income source. Ratting is also the main way in which bots add raw ISK to the game directly, which causes everyone else’s ISK to be worth less, so it’s also one which impacts every single player by effectively raising the price of PLEX. Ratting bots are also a lot easier to find, as they have to spread over a wider range of systems than the other three, which can be centralised in one particular location. In fact I’d wager most people who have even simply roamed Nullsec believes that they’ve encountered one, regardless as to whether or not that is what happened, which is symptomatic of the overall problem. Bot accounts can be trained on a large scale as alpha clones, or injected up to being at what the person running these bot accounts believe is an optimal skillset. These fresh accounts can then be applied to corps with access to Nullsec, either by purchasing rental space, or simply joining a corp/alliance that has existing access to Nullsec that’s good to rat in and an open doors policy. These bot accounts are then placed in a ship such as a VNI or a Gila, as those are the most cost effective ways to make ISK in the game currently, especially considering that they can be piloted by Alphas and still rat using the same strategies as an Omega pilot. This is done by simply warping from site to site, dropping drones, and killing ships in a pre-determined order that matches the known spawnlists of said anomalies. If an unknown pilot enters local – or a local that the bot has access to via a relay – it will immediately pull its drones in and warp off, then wait for a set amount of time, before warping back to the site and continuing. WHY IS THIS A PROBLEM? I don’t know about you – But that doesn’t sound any different to how I fly a VNI or Gila myself. Bots are able to do everything that a player does in order to maximise their efficiency and safety whilst ratting, because almost all of it simply relies on the ability to press buttons in the right order, as fast as possible. Due to the mismatch in optimisation between PvE fits and PvP fits, there’s no reason for the PvE ship to engage a PvP ship (as it will lose), and there’s no reason for a PvP ship to engage in PvE (it will suck at it). The static spawn lists that contain no tackle that can’t be easily dealt with or avoided means that there’s absolutely no thought required in running the content either, which means running anomalies boils down to a simple binary operation of ratting when local is clear, and getting safe as soon as possible when it is not. Money is even transferred directly into your wallet for every single rat you kill, meaning that even if you are caught, you retain all of the money you made so far. The cherry on top of this is that bots are always paying perfect attention to local, unlike players who can focus in on watching Netflix in their other screen for half a minute too long and end up getting caught, they’re able to warp off the tick you enter local every time. Currently one of the few ways to deal with bots that exposes the sheer lack of decision making that it was necessary to program the bots with is using log-off bubble traps in their safespots, which I demonstrated in a video tutorial last year. As you can see, once you’re able to lay your hands on a ratting bot, it’s almost trivial to take out. The way in which I was able to do it also demonstrates how poor bots can be when compared to players in terms of decision making. In that particular video I had logged my Sabre off in front of those same VNIs as they sat in the PoS, then simply waited for the NPC/h deaths to go back up on Dotlan, logged in and killed the one I was able to catch. A player would almost certainly never do that, and would at the very least consider changing systems/safespots. This shows the main advantage players should be able to leverage over bots, their ability to adapt and make better decisions based on the information they’ve been given. However, as we explained above, the best way to keep yourself safe whilst ratting is simply to not get caught in the first place. WHAT CAN CCP DO ABOUT IT? Not as much as I’d like. I doubt CCP is going to entirely strip and replace the anomaly system in the foreseeable future, so I wanted to take a look at a fix that I think could be done with CCP’s existing structure and technical limitations. I also think it’s something that would be of benefit to the health of the game in general, regardless of it’s impact on bots, which I think is an important thing to consider—Penalising regular players to own the bots isn’t a good strategy long-term in my opinion. But that’s only one option. There are others, and they have their downsides as well. ELIMINATING RENTING This has been bandied about, but there’s a problem: it’s basically impossible. There are just too many ways to transfer value in EVE. Eliminating rental fees just means you move the payout to market fees and fees to join the ‘rental’ group. Or to get onto the ACL. Or any one of a number of other ways to pay. Yes, all of these things can be tracked, but at the same time, they can take enough forms that anything that includes ‘you do X and we don’t kill you’ can be the de facto rental agreement. To give a recent example of just how hard it can be to draw the line on renting, many reading this article will remember how Sort Dragon was mocked as a ‘renter’ after paying the Imperium for an end to his last war with them. Whilst that was not entirely serious, can we expect Team Security to understand the nuance of a large amount of ISK being transferred not as rent, but as part of diplomatic tribute – Or conversely, that the pomp of something like this wouldn’t merely be used to cover up the now ‘banned’ renting practice. MAKE THE ALLIANCES DO IT This runs into problems, too. For this, we’ll just go through some points: As recently noted by Elo Knight, for many years the leader of Black Legion’s various forms, Alliance leaders do not have tools to monitor for botting activity that Team Security has. In addition, most bots do not rat 23/7. They’re not that obvious. As such, all accusations will have to be done based on hearsay and suspicion. So rather than reporting this to CCP, Alliance leaders are now forced to immediately kick upon suspicion. This is because, as CCP Peligo’s reddit post indicates, the wallet impacted is the main Alliance bill wallet. If the wallet is empty when a bill become due, all Sov will drop. This, in turn, means an end to open door recruiting policies, realistically. People who wish to rent will set up alternate ‘client’ alliances (ala B0T/PIBC) which are not run by the same people as the parent alliance to protect their sov. And that means that this actually achieves nothing: the ‘alliance leaders’ being given the responsibility aren’t actually anything of the sort. As such, this mainly impacts large alliances, without impacting alliances which contribute more bots overall to the ecosystem. And then there’s the metagame: weaponised botting. Using VPN, groups can put ‘rental’ corps into their enemies renters, then bot up a storm. CCP then punishes the targets of the meta-scam. CCP gets meta’d. The initial community reaction from the masses will be great—most players only look at immediate intentions and don’t think of the bigger picture. But in the wake of the Brisc Rubal episode, does CCP really want to step into that pitfall when organized groups use Team Security to wage their wars for them? ANOTHER IDEA: The TL;DR is simple – Remove a significant percentage of bounty payouts from all NS anomalies, but add a guaranteed spawn at the end of each anomaly, which holds the equivalent ISK in Overseer Effects. I’m always hesitant to add numbers to ideas this early on, so let me know what you think the breakpoint of percentage would be there, but adding a physical component to the rewards that ratting provides would have a number of positive effects; Firstly, it will give an immediate option of a reward for players who are able to push a PvE player off of a site, regardless of their ability to catch the player. As someone who has hunted nullsec ratters (both botting and not), there’s nothing more frustrating than seeing a VNI enter warp just as you land, knowing your work has been for nothing. Adding a potential reward for the intruding pilot if the site is near completion, by allowing them to get a reward that the PvE pilot helped them work towards. Currently the total reward for a Sanctum is only 40m, so this reward is unlikely to be a huge motivating factor for older players, but it will provide a way for players who specialise in hunting bots to gain an income even if they fail to secure a kill. This also has a number of knock on effects to the way PvE plays out. It adds an effective “upper limit” to how fast you can clear sites whilst still making sure that you have 100% ISK retention, as you’ll need to stop to collect the Overseer’s Effect in each anomaly unless you wish to use MTUs or alts to pick it up. This in turn then makes defending these systems and stopping hostiles from getting inside them more valuable, as it allows you to better make ISK if there’s an active defence force keeping hostiles away from your system, as them entering the system will leave any MTUs or unlooted Overseer wrecks easy to be probed and looted, taking a percentage of your hard earned ratting ISK for themselves—If they can get it back to Hisec! I’m curious to see what you think of this suggestion, and with a wider lens the problems more generally outlined, as I want to be able to give CCP direction and feedback on how they can let us – EVE players – do what we do best; Exploit predictable behaviour for our own gain.
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